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NPC Generator

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Advanced [show]


Elegant In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a tight fitting brown shirt and pants and is in decent physical shape. His fur is greying and his face has many wrinkles. His eyes are likewise copper.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Elegant was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality.

Ideals: Justice. Bonds: Adventurer, Family, Rich. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Elegant In the Wind, Male Tabaxi Paladin 10
Medium (6'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 91 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 19 (+4)15 (+2)
Skills Arcana +4, Deception +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. His red hair is singed and shortened. His silver eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the south to a Bounty Hunter, Akmen learned a great deal about his mother's area of expertise. He worked as a nervous Bounty Hunter and found it very stressful. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: He feels that his past leaves him morally obligated to help; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: In love, Job, Criminal record. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Akmen Tolerance, Male Tiefling Bard 2
Medium (5'8") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs


Ortegar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a white and grey handkerchief worn on his right side. He has styled his white hair well, parting it to the right. His brown eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Gifted. Bonds: Job. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Ortegar Wildheart, Male Halfling Cleric 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1 Minor magic item.


Social Check DCs


Aasathra Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green armored body suit, with a simple black line shooting up and back down, and she perpetually has her sickle ready. She wears her rusty crest up. Her gold eyes are slightly larger than normal.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aasathra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Religious. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Aasathra Baharoosh, Female Dragonborn Sorcerer 6
Medium (6'2") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 17 (+3)12 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 600 gp. Amethyst (150 gp). Hematite (16 gp).


Social Check DCs


Beloril Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is braided into rings. His eyes are brown and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Beloril reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Military. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Beloril Glanhig, Male Dwarf Bard 8
Medium (4'5") Dwarf, Neutral Good (CR 8)
Armor Class 9
Hit Points 46 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 160 pp.


Social Check DCs


Dworic Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear brown clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. His red hair, when down, is lengthy. His violet eyes peer out from beneath his deerstalker brown hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the west. Through the years after Dworic was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dworic's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Insomniac. Bonds: Slave, Immigrant, Enemies. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Dworic Trueblood, Male Dwarf Aristocrat 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 74 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +7, History +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +4

Possessions: 300 pp. Fire opal pendant on a fine gold chain (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). An abacus with copper, silver and gold markers (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Solid gold idol (500 gp). A roughly beaten golden orb (130 gp). A roughly beaten golden orb (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman has a large pastel mantle and cape that has been intricately interwoven into her brown robe. Her yellow fur is greasy and uncared for. Her blue eyes are slightly larger than normal.

Personality: She is calm most of the time but flees social interaction. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. Over the years she perfected her riding and shooting skills. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Shy. Bonds: Military, Nature, Slave. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Windy In the Morning, Female Tabaxi Bard 8
Medium (6'3") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Arcana +4, Survival +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1200 gp. Onyx (60 gp). Pink pearl (60 gp).


Social Check DCs


Andram Belief, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His long dark red hair is drawn into a two foot long braid. He has red eyes and a green hat with a pastel feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: When he was but 6 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Andram Belief, Male Tiefling Fighter 4
Medium (6'8") Tiefling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Tiger eye turquoise (8 gp).


Social Check DCs


Silaqui Siannodel, Female Elf [Permalink]

Personal [hide]

Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. Her brown hair is singed and shortened. Her thin eyebrows rest above her beady amber eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the north to a Fortune-teller, Silaqui learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Opinionated. Flaws: Ugly. Bonds: In love, Job, Immigrant. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Silaqui Siannodel, Female Elf Adept 2
Medium (4'11") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 pp. Red garnet (80 gp). Tourmaline (80 gp). Deep blue spinel (300 gp).


Social Check DCs

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