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NPC Generator

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Advanced [show]


Odo Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, yellow cloak. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: He wants revenge against gnolls; and revenge

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Odo Selevarun, Male Half-Elf Adept 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)12 (+1) 9 (-1)8 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Nim Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He dresses well, wearing tan shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a longsword. He has a very tight haircut. He wears a mask on his face.

Personality: He hates Elves with a passion. As such he is filled with self loathing. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Racist, Antagonistic. Bonds: Attractive, Rich, Slave. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Nim Amakiir, Male Elf Druid 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Perception +1, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs


Harvest In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His brown fur is knotted and matted. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Harvest was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Harvest's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Rich. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Harvest In the Storm, Male Tabaxi Paladin 10
Medium (6'6") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 66 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Religion +6, Survival +6
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Holg Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His moppish golden hair is in a traditional bowl cut. This green eyed westerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Holg was born the youngest of three triplets. Through the years after Holg was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Holg's father didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand his business; and to be a adventurer again

Ideals: Fighting. Flaws: Impulsive, Antagonistic, Secretive. Bonds: Family, Job. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Holg Hartford, Male Half-Orc Fighter 6
Medium (6'4") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Fire opal pendant on a fine gold chain (400 gp). Old masterpiece painting (400 gp).


Social Check DCs


Beast Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of whips on her belt, each one with a ruby on the hilt. Her beige fur is heavily combed to the right. She has gleaming, smiling amber eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Beast is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Sold as a small child to a wizard, Beast was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Retire the richest woman in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Terse. Bonds: Family, Mentor. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Beast Of Storm, Female Tabaxi Rogue 3
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Luthra Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She wears her hair in dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is extraordinarily eccentric. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Luthra lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She's also a talented Performer, but doesn't like to broadcast it.

Motivation: To end her boredom; and to unite with her sister

Flaws: Ugly, Insane, Mundane. Bonds: Family, Job. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Luthra Dunben, Female Gnome Rogue 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 21 (+5)14 (+2) 8 (-1)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Deep blue spinel (900 gp). Eye agate (9 gp). Jade (150 gp). 1 Minor magic item.


Social Check DCs


Vezera Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is physically well-built. Her red crest is slicked back into a classic pompadour. This red eyed easterner is not easily forgotten.

Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She plays an instrument quite well.

History: She was born to a criminal king-pin and mafia family When Vezera reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to trick people and travel the world for free.

Motivation: Human compassion; and she feels that her past leaves her morally obligated to help

Ideals: Artistic. Flaws: Racist. Bonds: Rich, Criminal record, Military. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Vezera Umbyrphrael, Female Dragonborn Ranger 11
Medium (6'8") Dragonborn, True Neutral (CR 11)
Armor Class 10
Hit Points 47 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)10 (+0) 11 (+0)17 (+3)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1200 gp. Chrysoprase (30 gp). Rhodochrosite (7 gp). Fire opal (1000 gp). Hematite (7 gp). Black opal (1000 gp). Chrysoberyl (50 gp). Deep blue spinel (1500 gp). Citrine (30 gp). Blue star sapphire (1000 gp).


Social Check DCs


Azza Peace, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears suspenders and green workpants. Her shirt is white, and she wears a heavy green leather apron most of the time. Her chestnut hair is braided into rings. Her white eyes peer out from beneath her Stetson green hat.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a very good compulsive liar and kleptomaniac.

History: She was born in the west. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Immigrant. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Azza Peace, Female Tiefling Rogue 11
Medium (5'6") Tiefling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 16 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)7 (-2) 12 (+1)16 (+3)
Skills Investigation +2, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2600 gp. Azurite (8 gp). Jasper (20 gp). Rich purple corundum (1000 gp). Moonstone (20 gp). Aquamarine (700 gp). Zircon (20 gp). Jet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Muggrish Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a white and red robe with the hood down. He is muscular with a powerful set of arms. He keeps his long blonde hair kept up in a rat tail. His green eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Marshal profession.

History: Muggrish was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To unite with his sister; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Impeccable, Persistence. Bonds: Job, Enemies, Family. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Muggrish Yeardley, Male Half-Orc Druid 3
Medium (6'7") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs

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