Phann Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her broad hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.
Personality: She likes to make people angry or surprised. She also is a firm believer in the womanly ideal.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Phann was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Phann's mother didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.
Motivation: Wants to work out more often; and to prove her worth to the world
Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 5 (-3) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 60 pp.
Xanaphia Wallace, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears very tight pants and wife beaters, though occasionally she sports a violet coat. Her long chestnut hair is drawn into a two foot long braid. Her brown eyes lackadaisically let the world flow into them.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has worked as a Sailor like her father before her.
Motivation: She's looking for her big break; and expand her business
Flaws: Fearful. Bonds: Job, Military, Adventurer. Occupation: Sailor
Voice: American accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 7)
Armor Class 9
Hit Points 20 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 30000 cp. Hematite (6 gp). 1 Minor magic item. 1 Minor magic item.
Jarana Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a well pressed and immaculate suit (or dress). Her long black hair reaches down to her waist. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Jarana embodies much of what other species detest in the Dwarves. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Jarana was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Jarana's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Jarana and her spouse have recently divorced.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Mayor
Voice: German accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Uncommon Weapon.
Flask Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. His fur is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Flask grew up listening to his mother's many stories. He found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the north, certain he would find work there.
Motivation: To reunite with his absent mother.
Ideals: Extrovert. Bonds: Family, Adventurer, Immigrant. Occupation: Shepherd
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Goblin, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 900 sp. Silver comb with moonstones (700 gp). 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Chain shirt.
Thea Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears white leather gloves, a white jacket, and tight pants. She is portly but not overly obese. She has wavy golden hair. Her face is covered beneath a completely black helmet.
Personality: She loves telling others what to do and how they should feel about things. A true patriot, Thea would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Shepherd they were divorced and she won custody of their daughter. She worked as a Fletcher, and she later adopted a second daughter.
Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a fletcher and was forced into it by her family
Ideals: Opinionated. Bonds: Military, Religious, Family. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 73 (8d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 90000 cp. Brass mug with jade inlays (200 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (200 gp).
Dimble Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. He has a long blonde beard with little hanging trinkets. His eyes are violet and catlike.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a necromancer, Dimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Flaws: Terse. Bonds: Rich, Family, Mentor, Adventurer. Occupation: Shoemaker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 19 (+4) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 28000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Bella Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears baggy red pantaloons and a black scarf, and is pretty ugly. Her red hair is thinning but still full. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Bella was born in the north. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She's since become an addict/alcoholic.
Motivation: She wants to get laid; and she's attracted to the pc
Ideals: Persistence. Flaws: Ugly, Addict, Cynical. Bonds: Has a crush. Occupation: Assassin
Voice: High pitched, excited
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 60 gp. Freshwater pearl (6 gp). 1 Banded mail.
Qemuel Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his hammer ready. He has styled his blue hair well, parting it to the left. His white eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Qemuel lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and an old rival family wants him found
Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Job, Family. Occupation: Bounty Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 180 gp.
Mishann Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is renowned for her bright green dresses and hats. Her silver crest is thinning but still full. She wears round tiny glasses practically rammed into her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is obsessed with a lost civilization.
History: She was raised in a forest tribe. Mishann liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a Gardener soon after.
Motivation: She has passion for adventuring and risk; and she feels that her past leaves her morally obligated to help
Flaws: Antagonistic. Bonds: Adventurer, Nature, Job, Criminal record. Occupation: Gardener
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

