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NPC Generator

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Advanced [show]


Cory Quinton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is thinning but still full. His half smiles and brown eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Cory Quinton, Male Human Aristocrat 11
Medium (6'5") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 81 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 19000 sp. Gold and topaz bottle stopper cork (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A delicate brass dragon egg (10 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp).


Social Check DCs


Qualen Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the south was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Qualen Ironhide, Male Gnome Monk 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Laucian Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with finding treasure.

History: Laucian was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: Meet up once more with his childhood friend; and to be a bowyer again

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Job, Mentor. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Laucian Aloro, Male Half-Elf Ranger 10
Medium (4'10") Half-Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 96 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)13 (+1) 14 (+2)10 (+0)
Skills Arcana +5, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 20000 sp. Peridot (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Blossom Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a slight overbite and is overall scrawny. She has a very tight haircut. She has a tattooed face.

Personality: She is extraordinarily eccentric. She is a great chef.

History: Born to a pair of adventurers, Blossom grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She is untrained/undisciplined, which makes her dangerous.

Motivation: A strong sense of loyalty to Halfling people; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Insane, Racist. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Blossom Kettlewhistle, Female Halfling Warrior 6
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 38 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)14 (+2) 16 (+3)18 (+4)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 sp. Sard (20 gp). Amethyst (110 gp).


Social Check DCs


Shava Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a violet poncho over her likewise colored trousers and shirt. She has shaved her head bald. She wears round tiny glasses practically rammed into her face.

Personality: She is calm most of the time but flees social interaction. Shava enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Assassin arts, while her mother instructed her in etiquette, music and courtly manner. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: To protect her home; and she has money and likes to spend it

Flaws: Shy, Hedonist. Bonds: Rich, Adventurer, Guardian. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Shava Casilltenirra, Female Half-Elf Warrior 10
Medium (5'9") Half-Elf, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 30 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)18 (+4) 15 (+2)12 (+1)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Druidic, Terran, Dwarven, Draconic
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: 1900 gp. Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears dull yellow sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. She keeps her chestnut hair in a pixie cut. Her violet eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She never wears the same outfit twice, unless she absolutely has to.

History: Elizabeth was born the youngest of three triplets. She has had some formal dancing training, and achieved minor success. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her sister

Ideals: Artistic, Fighting. Flaws: Insomniac, Mundane. Bonds: Family. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Elizabeth Arnuanna, Female Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 7 (-2)9 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Elven, Gnome, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 6000 cp.


Social Check DCs


Synthrin Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in an above average manner. She sports a flattop crest cut. She wears round tiny glasses practically rammed into her face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a bit of a xeno-phobe, disliking non-Dragonborns.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Synthrin has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A strong sense of loyalty to Elven people; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Racist, Disease. Bonds: Attractive. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Synthrin Nemmonis, Female Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Thomas Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and brown eyes are beguiling and draw you in.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Philantrophist, Entrepeneur. Bonds: Attractive. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Thomas Markum, Male Half-Elf Warlock 15
Medium (4'11") Half-Elf, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 111 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +8, Animal Handling +8
Senses Passive Perception 13
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 900 pp. Smoky quartz (20 gp). Iolite (20 gp). Obsidian (9 gp). Fire opal (1500 gp). Jasper (20 gp). Rich purple corundum (1500 gp). Banded agate (9 gp). Citrine (20 gp). Zircon (20 gp). Deep blue spinel (1000 gp). Blue star sapphire (1500 gp). Deep green spinel (160 gp). Rose (20 gp).


Social Check DCs


Five Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his red robe, and carries bows. He has no fur. He has several tiny amethyst earrings on each ear.

Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Locksmith

Voice: Slurs words

Attributes [hide]

Five Treat, Male Tabaxi Commoner 3
Medium (5'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Hematite (10 gp). Red-brown spinel (140 gp). Peridot (30 gp). 4 Holy water. 5 Acid flasks.


Social Check DCs

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