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NPC Generator

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Advanced [show]


Sekhmet Wrath, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear green tank tops with black skirt. Her hair, while still mostly purple, has prominent grey streaks. Her silver eyes are slightly larger than normal.

Personality: She has always had a great fascination with Tabaxi culture. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born into a rich family. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and tabaxi compassion

Ideals: Entrepeneur. Flaws: Racist, Fearful. Bonds: Rich, Job. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Sekhmet Wrath, Female Tiefling Monk 10
Medium (5'0") Tiefling, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 80 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Abram, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is generally well dressed albeit a few years behind the times. She has wavy silver hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is frequently practicing swordplay.

History: She was born at the edge of vast island. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and to pay off her debts

Ideals: Opinionated. Bonds: Attractive, Poor, Military, Nature. Occupation: Soapmaker

Voice: Loud with bravado

Attributes [hide]

Rosalind Abram, Female Human Expert 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Eldeth Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'11" eastern woman, she wears tattered old clothes. Her golden hair is styled in orderly dreadlocks. She has amber eyes and a brown hat with a violet feather.

Personality: She is a Carpenter first and foremost. She believes firmly that knowledge should be universal. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: From birth she was tutored by a cruel and relentless mentor. Eldeth was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eldeth decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To find somewhere to settle down; and to end her boredom

Flaws: Ugly, Mundane. Bonds: Job, Criminal record, Mentor. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Eldeth Brawnanvil, Female Dwarf Commoner 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. Red spinel (40 gp). 1 Chain shirt.


Social Check DCs


Wella Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing a long, white, dusty cloak. She has auburn hair. She wears round tiny glasses practically rammed into her face.

Personality: She loves telling others what to do and how they should feel about things. She plays an instrument quite well.

History: She was raised in a mountains tribe. She has had some formal dancing training, and achieved minor success. She left for the north, certain she would find work there.

Motivation: Wishes to resurrect an old love; and she is content

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Nature, Immigrant, In love. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Wella Appleblossom, Female Halfling Aristocrat 4
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Delre Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She likes to wear ponchos typically of a light grey in addition to tight pants. She has a hunchback. Her blonde hair is cut short with large spiked bangs in the front. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A freak accident while working with her Architect father left her crippled. During her travels, Delre and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Delre discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Delre fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Further expansion of business; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Military, Adventurer, Job. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Delre Foamtankard, Female Dwarf Warrior 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)9 (-1) 10 (+0)9 (-1)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 5000 cp. 1 Darkwood Shield.


Social Check DCs


Traulam Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan tunic with black highlights, and long white pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She keeps her long blonde hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She also has developed a complete distrust of the Navigator profession.

History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.

Motivation: To get a good night's sleep; and balancing her hectic life and new fortune-teller responsibilities is difficult

Flaws: Antagonistic, Disease, Insomniac. Bonds: Job, Attractive. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Traulam Caphaxath, Female Elf Warlock 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)16 (+3) 10 (+0)15 (+2)
Skills Sleight of Hand +6, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 700 sp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield.


Social Check DCs


Mary Kensley, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, she is not a threatening figure. She has a long brown ponytail with little hanging trinkets. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Gifted from a young age, Mary studied abroad. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was granted necromantic powers by her dying sister.

Motivation: To reunite with her absent mother.

Ideals: Impeccable, Gifted. Bonds: Rich, Attractive, Family. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mary Kensley, Female Human Wizard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Frug Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean blue cloak covering his clean studded leather. His golden hair is braided into rings. He has a dull look in his brown eyes.

Personality: He is extraordinarily eccentric. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To settle down with his crush; and he's attracted to the pc

Flaws: Insane. Bonds: Attractive, Has a crush, Religious, Mentor. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Frug Humplebumple, Male Gnome Druid 3
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)18 (+4) 10 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Elven, Gnoll, Terran, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3200 sp.


Social Check DCs


Balifra Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman likes to wear grey tank tops with green skirt. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her hair is short and blonde. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Attractive, Adventurer. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Balifra Gorunn, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 8 (-1)5 (-3)
Skills Arcana +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 380 gp. 4 Acid flasks.


Social Check DCs

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