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NPC Generator

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Advanced [show]


Pennie High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears rags and sports a simple walking cane. Her hair is always cut to a buzz. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Sold as a small child to a wizard, Pennie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pennie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many drow want her driven away

Ideals: Impeccable, Fighting. Bonds: Poor, Mentor, Nature, Enemies. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Pennie High-hill, Female Halfling Rogue 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 18 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ida Graeme, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear ponchos typically of a light brown in addition to tight pants. Her head has been shaved. Her violet eyes lackadaisically let the world flow into them.

Personality: She dislikes all the random violence that takes place in the west. She is a very good compulsive liar and kleptomaniac.

History: Ida lived on a farm with her father, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her absent father

Ideals: Pacifist. Flaws: Ugly. Bonds: Criminal record, Family, Adventurer, Rich. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Ida Graeme, Female Human Expert 9
Medium (5'7") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 12 (+1)7 (-2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 13000 sp. Obsidian (16 gp). Star rose quartz (80 gp). Brown diamond (3000 gp).


Social Check DCs


Shadow In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'9". He wears a brown costume with the symbols of strength on his torso, and his gloved hand is found clutching a mace. His top hat is riddled with cuts and holes. His eyes are amber and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Mortician

Voice: Speaks with back of mouth

Attributes [hide]

Shadow In Woods, Male Tabaxi Wizard 1
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)15 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 9
Languages Common, Aquan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp.


Social Check DCs


Aline Northcott, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman tends to wear a large grey jacket, and a wedding ring on her left hand. Her chestnut hair, when down, is lengthy. Her brown eyes dart from person to person to random spaces in the air.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her father raised her in a mountain cabin. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Dwarven compassion; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Impulsive, Racist. Bonds: In love, Nature, Adventurer. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Aline Northcott, Female Human Warrior 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4

Possessions: Banded agate (13 gp).


Social Check DCs


Bidreked Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black costume with the symbols of magic on his torso. His red crest, when down, is lengthy. His gold eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invites people to come help in his community garden.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Bidreked took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: He feels that his past leaves him morally obligated to help; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Sage

Voice: Gruff and masculine

Attributes [hide]

Bidreked Qyxpahrgh, Male Dragonborn Barbarian 7
Medium (6'2") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 74 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 9 (-1)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nithther Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a brown coat with yellow slacks. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a colorful flower in his blue crest. His red eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Doctor and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and expand his business

Ideals: Gifted, Opinionated. Bonds: Attractive, Rich, Job. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Nithther Phrahdrandon, Male Dragonborn Sorcerer 12
Medium (6'3") Dragonborn, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 52 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Intimidation +5, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666530

Possessions: 3000 gp. Sapphire pendant on gold chain (2700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trynnicus Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Miller. His gold crest is smooth and relatively long. His red eyes peer out from beneath his wide-brimmed black hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich western family. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and money/treasure

Ideals: Persistence, Gifted. Bonds: Adventurer, Rich. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Trynnicus Norixius, Male Dragonborn Warrior 2
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 7000 cp. 1 Half-Plate.


Social Check DCs


Millicent Hamilton, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her red hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: Calm and collected, she is a well trained Dilettante. She has a habit of throwing herself into exceedingly dangerous situations.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now owns her own business.

Motivation: Sabotage a competitor; and to prove her worth to the world

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Job, Military. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Millicent Hamilton, Female Human Paladin 11
Medium (5'10") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 57 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Athletics +4, Religion +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1700 gp. Moss agate (6 gp). Chalcedony (80 gp). Fiery yellow corundum (1600 gp). Silver pearl (70 gp). Bloodstone (80 gp).


Social Check DCs


Chay Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this northern man is wearing a long, white cloak. His hair is silver and very short. His eyes are likewise green. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north to a Blacksmith, Chay learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a son. He has set out to sabotage the competition.

Motivation: To be a Shepherd again; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Attractive, Job, In love. Occupation: Blacksmith

Voice: Hissing voice

Attributes [hide]

Chay Goodearth, Male Halfling Adept 12
Small (2'10") Halfling, True Neutral (CR 12)
Armor Class 15
Hit Points 62 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)9 (-1) 9 (-1)11 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp. Azurite (11 gp). Rhodochrosite (11 gp). Blue star sapphire (1200 gp). Jade (130 gp).


Social Check DCs

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