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NPC Generator

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Advanced [show]


Azaki Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This southern man has a large blue mantle and cape that has been intricately interwoven into his green robe. His clothes are grease stained in places. He wears a colorful flower in his chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with finding treasure.

History: Born in the south his family was never financially stable. He found a children's book about a Elf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Philantrophist. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Azaki Amastacia, Male Elf Cleric 5
Medium (5'1") Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)18 (+4) 14 (+2)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Orc, Celestial, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp.


Social Check DCs


Nim Iranapha, Male Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. His eyes are green and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the south his family was never financially stable. He worked as a nervous Stableman and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Depressed. Bonds: Attractive, Criminal record, Poor, Job, Adventurer. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Nim Iranapha, Male Elf Ranger 10
Medium (5'5") Elf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korinn Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses like a well dressed Junk Dealer does. Her bronze crest is unkempt and raggedy. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of herself, she believes she is the best Junk Dealer born in the past three hundred years. She is a very good compulsive liar and kleptomaniac.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her father and her sister before her, after school she went straight into learning to become a Junk Dealer. She tends to her Junk Dealer job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Criminal record. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Korinn Xephyrbahnor, Female Dragonborn Druid 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 33 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)7 (-2) 10 (+0)17 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. Moss agate (14 gp). Moonstone (40 gp). Azurite (14 gp). Sard (40 gp). Sardonyx (40 gp). Hematite (14 gp). Rose (40 gp). Blue star sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather. Her gray fur is singed and shortened. She has amber eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She enjoys reading and quiet.

History: Born to a pair of adventurers, Tricking grew up listening to her father's many stories. She struck it rich when she found rare goods in large quantities. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She desires power and/or immortality; and money/treasure

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Tricking Candle, Female Tabaxi Rogue 6
Medium (6'5") Tabaxi, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Spear Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a worn and beaten armor. She keeps her long brown fur kept up in a rat tail. She wears an eyepatch.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Spear has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She uses money and sex appeal to get what she needs; and wants her loneliness to end

Ideals: Disciplined, Joker. Flaws: Ugly, Disease, Addict. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Spear Mirror, Female Tabaxi Paladin 4
Medium (6'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Shane Shelly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His golden hair is singed and shortened. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shane took refuge in the old dungeon and found the beat up flail and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Shane Shelly, Male Human Bard 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Sardonyx (20 gp). Freshwater pearl (10 gp).


Social Check DCs


Curran Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Glassblower uniform. His white hair is matted, messy, and big. His eyes, though not visible through his cowl, are hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He has drifted from career to career and currently works as a Glassblower.

Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Curran Fastfoot, Male Halfling Paladin 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Athletics +1, Deception +3
Senses Passive Perception 10
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20 pp.


Social Check DCs


Trym Blackwood, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his right hand. His silver hair is lengthy. He has a dull look in his gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Joker. Bonds: In love, Adventurer, Rich, Attractive. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Trym Blackwood, Male Human Barbarian 2
Medium (5'6") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp.


Social Check DCs


Dara Galanodel, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She dresses in collared shirts and wears a proper scarf over her head. Her red hair is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A skeptical and narcissistic woman, Dara's first love is herself. Her second love is also herself. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She has passion for adventuring and risk.

Ideals: Impeccable. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Dara Galanodel, Female Elf Ranger 12
Medium (4'7") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 94 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 18 (+4)11 (+0)
Skills Intimidation +4, Perception +8
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 4000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Jeweled electrum ring (4000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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