Anverth Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue small hat and blue clothes. His brown hair is long and unkept. His gray eyes lackadaisically let the world flow into them.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist. Flaws: Ugly, Shy, PTSD. Bonds: Nature. Occupation: Baker
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +1
Possessions: 80 gp.
Hrathy Peyton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she has a large white mantle and cape that has been intricately interwoven into her brown robe. She keeps her long black hair kept up in a rat tail. She has several tiny amber earrings on each ear.
Personality: She loves telling others what to do and how they should feel about things. She also has developed a complete distrust of the Herbalist profession.
History: She is the product a well kept family trust fund and as such has never really known need. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Hrathy's homeland. Hrathy decided to take the middle way and become a bodyguard. She ran away from her former home and has been making her living as a Glassblower for the past few years.
Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult.
Ideals: Opinionated, Fighting. Bonds: Rich, Job, Immigrant. Occupation: Glassblower
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 13)
Armor Class 10
Hit Points 93 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Jeweled electrum ring (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Duergath Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his greataxe ready. He has a very tight haircut. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Duergath wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Entrepeneur, Fighting, Disciplined. Flaws: Forgetful. Bonds: Attractive. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1700 sp.
Mozikth Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His bronze crest is drawn into a tight pony tail with a card scrunchie. His eyes are red and beady.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Mozikth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Mozikth's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly, Depressed, Antagonistic. Bonds: Rich. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Nordak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears light armors faded through time and improper care. He is bald on top and has large golden tufts of hair around his ears. His green eyes dart from person to person to random spaces in the air.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.
History: Nordak was born in the north. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Philantrophist, Persistence. Flaws: Ugly. Occupation: Baker
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Galinndan Firahel, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. With a patchy auburn beard and wild auburn hair. His eyes are hazel.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.
History: Galinndan was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army
Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Seamstress
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 70 gp.
Mara Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'8". She dresses in blue turtlenecks beneath a white coat with blue slacks, and her gloved hand is found clutching a shield. She wears a wide-brimmed hat to cover her moderate length red hair. Her eyes are green.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She feeds upon the attention of others.
History: She was born to a criminal king-pin and mafia family Her family was turned out during the war. She and her family wandered north to less war torn lands. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To reunite with her absent father; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Antagonistic, PTSD. Bonds: Attractive, Criminal record, Family. Occupation: Banker
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 330 gp.
Gerald Heiser, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears baggy yellow pantaloons and a violet scarf. He is muscular with a powerful set of arms. He keeps his chestnut hair in a flapper bob. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.
Motivation: Wants to raise his children well; and he is greedy
Ideals: Impeccable. Bonds: Job, Nature, Rich, Family. Occupation: Ploughman
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Black opal (1400 gp). Golden yellow topaz (400 gp). Eye agate (11 gp). Eye agate (11 gp).
Helgret Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She is bristling with hidden weapons, mostly hand crossbows and kukris. Her hair is auburn and curly. Her eyes are violet and catlike.
Personality: Eccentric and domineering, Helgret will drive conversation. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Helgret was born with her mother's beautiful face. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Fighting, Extrovert. Flaws: Impulsive. Bonds: Criminal record, Attractive. Occupation: Banker
Voice: Dutch accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 400 gp. 1 Antitoxin. 1 Everburning torch. 1 Tanglefoot bags.
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