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NPC Generator

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Advanced [show]


Sekhmet Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she dresses in collared shirts and wears a proper scarf over her head. Her brown hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.

Personality: She dislikes all the random violence that takes place in the east. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She got into the Banker business at a young age. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Pacifist, Logical. Bonds: Criminal record, Job. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sekhmet Mystery, Female Tiefling Fighter 5
Medium (6'2") Tiefling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)11 (+0) 15 (+2)18 (+4)
Skills Deception +7, Stealth +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diesa Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is generally shirtless and showing off her tattooed chest. She is an epitome of beauty. Her white hair is kept up in a ponytail inside a wide-brimmed hat. Her green eyes lackadaisically let the world flow into them.

Personality: She acts crazy and hedonistic. Further she is a bit of a stoner and is frequently out of it.

History: Diesa was born in the north. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is searching for what she claims is her rightful reward.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her son

Ideals: Persistence. Flaws: Hedonist, Addict. Bonds: Attractive, Adventurer, Family. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Diesa Trueanvil, Female Dwarf Cleric 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)16 (+3) 9 (-1)9 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Gnoll, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Ernest Yardley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a simple brown robe with blue stripes complete with hood. His hair is always cut to a buzz. This hazel eyed easterner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with a lost civilization.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To unite with his sister.

Ideals: Logical. Bonds: Attractive, Adventurer, Family. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Ernest Yardley, Male Human Sorcerer 11
Medium (6'5") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 59 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Persuasion +5, Religion +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1900 gp. An abacus with copper, silver and gold markers (40 gp). Golden circlet with four aquamarines (4000 gp). A necklace of small pink pearls (4000 gp).


Social Check DCs


Qualen Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Masseuse. His golden hair is still thick. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Qualen will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Qualen grew up listening to his mother's many stories. He has had some formal music training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has a crush on the local marshal

Ideals: Extrovert, Artistic. Flaws: Insane, Addict. Bonds: Adventurer, Has a crush. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Qualen Daergel, Male Gnome Adept 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Medicine +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Patrick Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered axe and tarnished halberd as well. With bright red hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered writing. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Attractive, Religious, Military. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Patrick Tewksbury, Male Human Aristocrat 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 13 (+1)7 (-2) 15 (+2)14 (+2)
Skills Intimidation +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 130 gp. Hematite (14 gp).


Social Check DCs


Maynild Fahrend, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this woman wears long strands of amethyst and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is black and curly. She tend to wears goggles to shield her eyes.

Personality: Cocky and sure of herself, she believes she is the best Shoemaker born in the past three hundred years. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Maynild was born in the south. At a young age she loved to build and create. Her druidic abilities were realized during a raid on her village. She has drifted from career to career and currently works as a Shoemaker.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Logical, Persistence, Gifted. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Maynild Fahrend, Female Half-Elf Commoner 10
Medium (5'3") Half-Elf, Chaotic Good (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Althaea Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing colorful clothing, dressed as a Gardener. Her blonde hair is kept up in a ponytail inside a small hat. She is baby faced.

Personality: She is a hateful person. She taunts others and blames them for her problems. As long as the job gets done she does not care how it got done.

History: Althaea was raised in a hard working conservative environment. When Althaea reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a Gardener soon after.

Motivation: Sabotage a competitor.

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Althaea Dalanthan, Female Elf Barbarian 13
Medium (4'8") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 63 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 15 (+2)7 (-2)
Skills Deception +2, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 4000 gp. Hematite (10 gp). Jade (160 gp). Malachite (10 gp). Aquamarine (900 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meriele Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a simple yellow robe with tan stripes complete with hood. Her black hair is matted, messy, and big. Her blue eyes peer out from beneath her small yellow hat.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She now spends her time doing works of charity.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and a rival would like her out of the picture

Ideals: Athletic, Philantrophist. Flaws: Ugly, Fearful. Bonds: Criminal record. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Meriele Ofandrus, Female Half-Elf Bard 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)16 (+3) 11 (+0)11 (+0)
Skills Athletics +5, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Giant, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 700 gp. Peridot (70 gp). Banded agate (12 gp). Black opal (1500 gp). Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ubada Lincoln, Female Half-Orc [Permalink]

Personal [hide]

Description: She usually wears her black robe and has her morningstar always slung over her shoulder. She carries with her a set of morningstars, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her golden hair is well kept. She has a tattooed face.

Personality: She is witty, but her monotone delivery comes off as unnerving She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Marshal arts, while her father instructed her in etiquette, music and courtly manner. Her mother was a soldier and died while she was still young. Ubada was left her mother's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ubada fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Fighting, Joker, Logical. Bonds: Rich, Military. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Ubada Lincoln, Female Half-Orc Druid 6
Medium (6'1") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 16 (+3)6 (-2)
Skills Perception +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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