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NPC Generator

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Advanced [show]


Orla Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a robe, a symbol of the sun god around her neck, and a hammer on her belt. Her auburn hair is matted, messy, and big. Her eyes are a pleasant green.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born a particularly ugly child, much to the horror of her parents. She found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Being a Baker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Baker

Voice: Soft and mumbly

Attributes [hide]

Orla Timbers, Female Gnome Aristocrat 5
Small (3'1") Gnome, Lawful Evil (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 300 gp. Freshwater pearl (11 gp). Golden yellow topaz (1200 gp). 1 Average lock. 1 Silver holy symbol. 1 Backpack. 1 Good lock.


Social Check DCs


Gesrethe Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a custom-built plate barding that's adorned with black lining and desert motifs. She has dyed her greying brass crest a little too much giving a sharp brass color. Her skin is flawless and her red eyes scan people very quickly.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised in a white middle class family as the only child. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Gesrethe's homeland. Gesrethe decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and she is content

Ideals: Optimist, Fighting. Flaws: Mundane. Bonds: Immigrant, Attractive. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Gesrethe Hshhsstoroth, Female Dragonborn Adept 6
Medium (6'6") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Athletics +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 80 pp.


Social Check DCs


Oriel Tindall, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. Her hair is short and silver. Her otherwise smooth face is marked with small tiny scars.

Personality: Her tongue was cut out and she uses sign language. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born blind and as such lacked many opportunities for work. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Due to her spouse's obsession with being a Fletcher they were divorced and she won custody of their daughter. She worked as a Butcher, and she later adopted a second daughter.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Flaws: Disease, Antagonistic, Insane. Bonds: Family, Adventurer. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oriel Tindall, Female Human Commoner 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)9 (-1) 8 (-1)9 (-1)
Skills Arcana +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Rhodochrosite (5 gp). 1 Banded mail.


Social Check DCs


Drusilia Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a simple yellow robe with green stripes complete with hood. Her red hair is cut short. Her eyes are amber.

Personality: Aggressive, abrasive, and angry, Drusilia embodies much of what other species detest in the Half-Elves. She invites people to come help in her community garden.

History: The child of a Hunter, who enjoyed hunting, Drusilia was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants to get laid; and she has a crush on the local hunter

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Nature, Has a crush. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Drusilia Amastacia, Female Half-Elf Warrior 5
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: Rhodochrosite (16 gp). Deep blue spinel (1400 gp).


Social Check DCs


Theodoric Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears violet cloth garments or leather armor. His black hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a necromancer, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Theodoric Smith, Male Half-Elf Adept 3
Medium (5'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 1500 sp.


Social Check DCs


Grai Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a worn and beaten armor. Her blonde hair is kept up in a ponytail inside a top hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is irascible and easily irritated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Grai hails from a village terrorized by drow. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of drow.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Grai Dumph, Female Half-Orc Monk 7
Medium (4'8") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)6 (-2) 10 (+0)15 (+2)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Menny Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is greying and her face has many wrinkles. She has amber eyes and a tan hat with a blue feather.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her childhood dream was to be a Sailor, but she was a colossal failure. She left for the north, certain she would find work there.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and to reunite with her old friends

Flaws: Impulsive, Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Menny Loofollue, Female Gnome Adept 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Gunnloda Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is lengthy. Her blue eyes are passionate and lively.

Personality: Always inclined to offer people food she seems plenty friendly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Hunter, who enjoyed hunting, Gunnloda was taken on many hunting expeditions. Gunnloda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants revenge against drow; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Courier

Voice: Eastern European accent

Attributes [hide]

Gunnloda Steelfist, Female Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Amethyst (80 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Robert Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a yellow cloak and cross-gartered blue stockings. His hair is blonde, silky, and of moderate length. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Robert's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and to unite with his sister

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Poor, Attractive. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Robert Conway, Male Half-Elf Wizard 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)18 (+4) 11 (+0)12 (+1)
Skills Arcana +7, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Abyssal, Giant, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15432100000

Possessions: 10000 cp. Moss agate (6 gp). Banded agate (6 gp). Violet garnet (900 gp). 1 Banded mail. 1 Darkwood Shield.


Social Check DCs

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