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NPC Generator

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Advanced [show]


Hugh Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a yellow suit, grey shirt, and tan tie. His black hair is thinning but still full. His eyes are blue and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Energy wise he seems alert and responsive.

History: He comes from a rich eastern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Athletic, Professionalism, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Hugh Floshem, Male Half-Elf Druid 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 500 gp. Sapphire pendant on gold chain (600 gp).


Social Check DCs


Galiena Nibley, Female Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, she is an attractive figure. She wears tight fighting clothing, which leaves very little to the imagination. She sports auburn long hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She got into the Merchant business at a young age. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Merchant.

Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Fighting. Flaws: Addict, Insane. Bonds: Attractive, Job. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Galiena Nibley, Female Human Monk 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)4 (-3) 14 (+2)14 (+2)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Eiravel Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a worn and beaten armor. His white hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are slightly larger than normal.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He plays an instrument quite well.

History: Eiravel was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a crush on the local Seamstress; and he desires power and/or immortality

Ideals: Artistic. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Eiravel Ryoma, Male Half-Elf Warrior 8
Medium (5'11") Half-Elf, Neutral Good (CR 8)
Armor Class 9
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 30 pp. Solid gold idol (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His silver hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A powerful slaver made him what he is. He was an apprentice working in his father's forge. After months of barely getting by, Tim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane. Bonds: Rich, Attractive, Criminal record, Mentor, Job. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Tim Denholm, Male Human Warrior 9
Medium (5'2") Human, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 66 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: 6'6" and muscular, this southern man wears a black armored body suit, with a simple white line shooting up and back down. His brown hair is smooth and relatively long. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Paymon grew up listening to his mother's many stories. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Paymon Cacophony, Male Tiefling Sorcerer 2
Medium (6'6") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 310 gp.


Social Check DCs


Gilbert Elton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His long silver hair is drawn into a two foot long braid. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Interpreter in town.

History: Gilbert hails from a village terrorized by gnolls. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He is unsatisfied with his job; and he desires power and/or immortality

Flaws: Addict, Ugly. Bonds: Job, Enemies, Adventurer. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Elton, Male Human Sorcerer 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)7 (-2) 11 (+0)17 (+3)
Skills Investigation +1, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40000 cp. Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Amastacia, Male Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this northern man wears a custom-built plate barding that's adorned with tan lining and desert motifs. He keeps his red hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Healer business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Mundane. Bonds: Family, Job, Nature. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Aramil Amastacia, Male Elf Wizard 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Simple lock. 1 Masterwork Musical instrument.


Social Check DCs


Marbas Terror, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with small hat. His hair is purple and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Marbas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Marbas was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Unemployed. He has achieved small success as a Unemployed.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic. Flaws: Emotional, Hedonist. Bonds: Attractive, Job. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Marbas Terror, Male Tiefling Adept 2
Medium (5'10") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)8 (-1) 8 (-1)15 (+2)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp. 1 Masterwork Common Melee.


Social Check DCs


Heward Tenley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large grey jacket. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Heward took refuge in the large cave and found the beat up rapier and armor he uses now. He hasn't been sleeping well lately.

Motivation: Meet up once more with his childhood friend; and he has a rivalry with the church that dominates his actions

Flaws: Insomniac. Bonds: Poor, Nature, Adventurer, Religious, Enemies. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Heward Tenley, Male Human Aristocrat 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 14 (+2)8 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Smoky quartz (40 gp). 1 Masterwork Common Melee.


Social Check DCs

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