Tarhun Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an entirely black suit with brown socks and a vest with buckled shoes. His red crest is knotted and matted. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to loving parents in a slum to the west. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Seamstress
Voice: Stutters
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anakis Charisma, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries a battered pickaxe and tarnished scythe as well. She wears a deerstalker hat to hide her balding. Her eyes are black and beady.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is lazy and tries to find solutions quickly.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Anakis was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She wants revenge against gnolls; and she is compelled to act according to her religious beliefs
Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Enemies, Religious. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 240 gp.
Great Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a cross on it. His brown fur has been sun bleached extensively. His amber eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a white middle class family as the only child. His childhood dream was to be a Gardener, but he was a colossal failure. He tends to his Butcher job now, and dutifully fulfills any obligations he has.
Motivation: Wants a kiss; and he wants to get laid
Ideals: Impeccable. Flaws: Impulsive, Mundane. Bonds: Job, Has a crush. Occupation: Butcher
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Silver pearl (130 gp). Chrysoprase (60 gp). Chalcedony (60 gp). Smoky quartz (60 gp).
Gerald Harley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is bristling with hidden weapons, mostly bows and hammers. His brown hair has been sun bleached extensively. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a Ruler, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He struck the Sailor job and began his own company from there.
Motivation: A rival would like him out of the picture; and further expansion of business
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Religious, Poor, Job. Occupation: Sailor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
Possessions: Just what you see.
Taklinn Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He usually wears his brown robe and has his ceremonial dagger always slung over his shoulder. His red hair and beard is wavy and long. His gray eyes are slightly larger than normal.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a white middle class family as the only child. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has drifted from career to career and currently works as a Barber.
Motivation: Further expansion of business; and balancing his hectic life and new barber responsibilities is difficult
Flaws: Antagonistic, Mundane. Bonds: Family, Job. Occupation: Barber
Voice: Loud with bravado
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 28 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 100 pp. Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (500 gp).
Heian Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His hair is long and red with streaks of brown, and is pulled back with small yellow clips. His beard is brown, braided, and well cared for. This brown eyed southerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Heian lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Joker, Optimist. Flaws: Fearful. Bonds: Family. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Halfling, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ilde Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'1" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is slicked back into a classic pompadour. Her face is scarred and worn.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Flaws: Ugly, Shy, Impulsive, Disease. Bonds: Job, Adventurer. Occupation: Seamstress
Voice: Farmer accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 140 gp. Bloodstone (60 gp). Azurite (5 gp). Eye agate (5 gp).
Azza Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a tight fitting black shirt and pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. She has moderate length white hair. She is baby faced.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She can't help but pocket interesting objects she comes across
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She used her abilities to trick people and travel the world for free.
Motivation: She wants nothing more than to rejoin the army; and her relatives are trying to arrange a marriage
Ideals: Philantrophist, Artistic. Bonds: Criminal record, Family, Military. Occupation: Stylist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Eiravel Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a large yellow mantle and cape that has been intricately interwoven into his white robe, and carries flails. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His face is covered beneath a completely black helmet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a criminal king-pin and mafia family He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting, Impeccable, Gifted. Bonds: Criminal record. Occupation: Cook
Voice: Stutters
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 4000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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