Malquis Trowbridge, Female Half-Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears a well pressed and immaculate suit (or dress). Sporting a chestnut mohawk this woman's hair draws a lot of attention. She has green eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with her god.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mortician arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Malquis was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Malquis's father didn't care for her much, and the feeling was mutual. She now mingles about in high society.
Motivation: To protect her home; and she has money and likes to spend it
Ideals: Joker. Flaws: Antagonistic. Bonds: Religious, Rich, Guardian. Occupation: Mortician
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
Possessions: Just what you see.
Shanairla Amastacia, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt and is in decent physical shape. Her blonde hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She found a children's book about a Elf Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She feels kind of lost in life; and she desires power and/or immortality
Ideals: Joker, Professionalism. Flaws: Depressed. Bonds: Slave, Adventurer. Occupation: Cook
Voice: American accent
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 12)
Armor Class 11
Hit Points 55 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alberich Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. He wears a top hat to cover his moderate length auburn hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Glassblower
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 4000 sp.
Andram Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'9". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a club. He wears a wide-brimmed hat to hide his balding. He is baby faced.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born into a rich family. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Since then, he has sought to make the best of life.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and further expansion of business
Ideals: Optimist, Gifted. Bonds: Attractive, Job, Rich. Occupation: Miner
Voice: Low and grunting
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 19 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 18 (+4) | 16 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Infernal, Abyssal, Auran, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 500 gp.
Bilga Byron, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black tunic with red highlights, and long brown pants that bunch up around her shoes. She carries with her a set of hammers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has slicked back silver hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a Bather first and foremost. She believes firmly that knowledge should be universal. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Bilga is combative with any and all who dare try her patience in the slightest.
History: She comes from a rich southern family. Her mother took her hunting and taught her how to get in the mind of other creatures. She has set out to sabotage the competition.
Motivation: Wants a kiss; and to be a carpenter again
Ideals: Fighting, Justice. Bonds: Job, Rich, Nature, Has a crush. Occupation: Bather
Voice: French accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp. Citrine (40 gp). Smoky quartz (40 gp). Red spinel (50 gp). Fiery yellow corundum (1100 gp).
Birel Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Butcher does. Her skin is fair and her fingers are delicate and long. Her white hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is witty, but her monotone delivery comes off as unnerving She is lazy, self-centered, vain, and jealous.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Birel took refuge in the ruined castle and found the beat up lance and armor she uses now. She hasn't been sleeping well lately.
Motivation: Balancing her hectic life and new Butcher responsibilities is difficult.
Ideals: Joker. Flaws: Insomniac, Selfish. Bonds: Job, Nature. Occupation: Butcher
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 60 pp. Alexandrite (1400 gp). Chrysoberyl (90 gp). Lapis lazuli (11 gp). White opal (600 gp). 1 Minor magic item. 1 Minor magic item.
Korfel Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a yellow costume with the symbols of death on his torso, and a wedding ring on his right hand. He wears his hair in dreadlocks. His face is scarred and worn.
Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a daughter. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Korfel never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He wants to get laid; and to settle down with his crush
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: In love, Has a crush. Occupation: Glassblower
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 6 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Golden pearl (80 gp). Tourmaline (80 gp). Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item.
Nora Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.
Personality: Eccentric and domineering, Nora will drive conversation. Nora is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born at the edge of vast mountains. She moved out west to avoid the crime she committed. By chance she met her sister recently and the two have been together since.
Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption
Ideals: Athletic, Extrovert. Bonds: Family, Nature, Criminal record. Occupation: Detective
Voice: Switch between two voices
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1 Chain shirt. 1 Half-Plate.
Armara Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is cut close to her head. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Tanner arts, while her mother instructed her in etiquette, music and courtly manner. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered orcs who tried to eat her hand. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A deep hatred of orcs.
Flaws: Ugly, Shy. Bonds: Enemies, Rich. Occupation: Tanner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 200 gp. Obsidian (9 gp). Deep green spinel (100 gp).
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