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NPC Generator

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Advanced [show]


Burgell Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of northern immigrants he idolized his father. Like his father and his brother before him, after school he went straight into learning to become a Mayor. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Bonds: Slave, Job, Attractive, Immigrant. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Burgell Quillsharpener, Male Gnome Ranger 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Gold music box (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item.


Social Check DCs


Foxilon Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear white tank tops with violet pants. He has styled his chestnut hair well, parting it to the right. His eyes are likewise amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the east to a Barrister, Foxilon learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Antagonistic, Ugly. Bonds: Has a crush, Job. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Foxilon Hilltopple, Male Halfling Warlock 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)18 (+4) 13 (+1)12 (+1)
Skills Arcana +6, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Dwarven, Druidic, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Azaki Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Carter does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long red hair is drawn into a two foot long braid. He has blue eyes and a yellow hat with a brown feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Azaki was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Carter.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist, Artistic. Bonds: Job, Attractive. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Azaki Durkin, Male Half-Elf Fighter 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)13 (+1) 13 (+1)14 (+2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp. Aquamarine (700 gp). Banded agate (10 gp).


Social Check DCs


Drogo Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting yellow shirt and pants. He wears his white hair up. He has several tiny emerald earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Adventurer, Enemies. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Iranapha, Male Half-Elf Barbarian 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 17 (+3)7 (-2)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5

Possessions: 600 sp. Freshwater pearl (8 gp). 1 Good lock.


Social Check DCs


Ulfgar Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his brown robe and has his club always slung over his shoulder. His moppish silver hair is in a traditional bowl cut. His eyes are likewise gray. His teeth are white and perfect.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against illithids; and revenge

Bonds: Attractive, Enemies, Criminal record, Job, Immigrant. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Ulfgar Ironfist, Male Dwarf Warrior 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 111 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)16 (+3) 13 (+1)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Celestial, Terran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 300 pp.


Social Check DCs


Purban Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. He has a red handlebar mustache and slicked back red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the west. In his 18th year, his parents were killed by a illithids raid, leaving Purban alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Disciplined. Bonds: Attractive, Military, Immigrant, Enemies. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Purban Deephollow, Male Halfling Aristocrat 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Giant
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Fragrant Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy beige fur. He very much looks the part of a Merchant. He has a hunchback. His beige fur is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is used to getting what he wants. In part because he is a meticulous planner.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Merchant.

Motivation: To be a Blacksmith again.

Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Job, Nature. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Fragrant Timber, Male Tabaxi Bard 2
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 8 (-1)14 (+2)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Golden yellow topaz (400 gp). Alexandrite (400 gp). Iolite (70 gp).


Social Check DCs


Vondal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He keeps his brown hair in a flapper bob. His green eyes are passionate and lively.

Personality: Vondal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with writing.

History: He was born in a small desert village. Brilliant and gifted he never wanted to apply himself. He has never given up on his writing dream.

Motivation: To protect his home; and he loathes his own lifestyle

Ideals: Extrovert, Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Vondal Gorunn, Male Dwarf Commoner 12
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 6 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)8 (-1) 5 (-3)12 (+1)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 300 pp. Sardonyx (50 gp). Red garnet (50 gp). Pink pearl (50 gp). Eye agate (4 gp). Chrysoberyl (50 gp). Coral (50 gp). Coral (50 gp).


Social Check DCs


Syllin Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. With wild auburn hair. Her hazel eyes peer out from beneath her feathered blue hat.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Syllin is combative with any and all who dare try her patience in the slightest.

History: Born in the east to a Soapmaker, Syllin learned a great deal about her father's area of expertise. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She struck the Soapmaker job and began her own company from there.

Motivation: Sabotage a competitor.

Ideals: Fighting, Athletic, Justice. Bonds: Job, Immigrant. Occupation: Soapmaker

Voice: Laughs frequently while speaking

Attributes [hide]

Syllin Dalanthan, Female Elf Fighter 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. 1 Darkwood Buckler.


Social Check DCs

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