Joser Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is matted, messy, and big. His violet eyes are passionate and lively.
Personality: A skeptical and narcissistic man, Joser's first love is himself. His second love is also himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Beggar
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 11)
Armor Class 11
Hit Points 45 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1500 gp. White pearl (80 gp). Moonstone (20 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nalral Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tight fitting brown shirt and pants. He wears his blonde hair down. His eyes are blue.
Personality: Nalral speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Around other people he will do his best to conceal his emotions and appear jolly.
History: Sold as a small child to a slaver, Nalral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.
Motivation: He has a crush on the local Miner; and wants his loneliness to end
Ideals: Impeccable. Flaws: Shy. Bonds: Mentor, Immigrant, Has a crush. Occupation: Dyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 7)
Armor Class 9
Hit Points 50 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Goblin, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 50 pp. Rich purple corundum (1600 gp). 1 Minor magic item. 1 Minor magic item.
Seere Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She is generally shirtless and showing off her tattooed chest. She keeps her red hair in a flapper bob. Her gold eyes dart from person to person.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is afraid of women and trembles around them
History: She was born in the south, but her parents moved at a very young age to the west. Seere was born on a far southern desert where she grew up under the tutelage of her mother, an expert Shoemaker. She has drifted from career to career and currently works as a Shoemaker.
Motivation: To get a good night's sleep; and further expansion of business
Flaws: Shy, Insomniac. Bonds: Immigrant, Job. Occupation: Shoemaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 110 gp.
Beast On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her fur is short and beige. Her yellow eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Beast isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born at the edge of vast island. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 48 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 16000 sp. Tiger eye turquoise (16 gp). Violet garnet (1100 gp). Carnelian (60 gp). Freshwater pearl (16 gp). Deep blue spinel (1100 gp). Sard (60 gp).
Akta Idea, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a black tunic with white highlights, and long brown pants that bunch up around her shoes. Her red hair is long and unkept. This red eyed southerner is not easily forgotten.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born in the south. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is wracked by social anxiety; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Bather
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 6 (-2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1100 gp. Moss agate (8 gp). Red garnet (60 gp).
Phann Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her brown hair in a flapper bob. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: Prone to second guessing herself, she comes off as nervous. She is skeptical of what others tell her and is slow to trust.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and someone believes her a fraud
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Stutters
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 6 (-2) | 12 (+1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Jarsali Firahel, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs and is in decent physical shape. She keeps her long white hair kept up in a rat tail. Her eyes are violet and catlike.
Personality: She is fixated on the number 64. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She believes the world needs to unite to get rid of dire rats once and for all.
History: When she was but 8 years old her parents immigrated from the north. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To be a Engraver again; and balancing her hectic life and new barber responsibilities is difficult
Flaws: Insane. Bonds: Rich, Enemies, Immigrant, Adventurer, Job. Occupation: Barber
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 65 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Terran, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 4000 gp. Fire opal (1100 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp). Violet garnet (1600 gp). Silver pearl (130 gp). Golden yellow topaz (1600 gp). Rich purple corundum (1100 gp). Moonstone (50 gp).
Jade In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 6'2" and wears a brown vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her left hand appears badly burned and disfigured. Her yellow fur, when down, is lengthy. Her eyes are green and beady.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets.
Flaws: Ugly, Impulsive. Bonds: Guardian, Poor. Occupation: Dilettante
Voice: Russian accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points -2 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 7 (-2) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Solid gold idol (200 gp). Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anne Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears a weathered and beat up set of banded mail beneath an oversized red coat. She is tall, broad shouldered and powerfully built. She has no hair. Her eyes are gray and beady.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a ruthless business woman, a trait she acquired from her father.
History: Gifted from a young age, Anne studied abroad. Her divine abilities were realized during a raid on her village. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the south; and she has passion for adventuring and risk
Ideals: Professionalism, Entrepeneur, Gifted. Flaws: Ugly. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 50000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
