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NPC Generator

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Advanced [show]


Trail In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing the road beaten gear of a warrior. She sports a flattop fur cut. Her amber eyes are passionate and lively.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born a particularly ugly child, much to the horror of her parents. She dropped out of school before completing her studies. She has worked as a Interpreter like her father before her.

Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult.

Ideals: Fighting, Athletic, Entrepeneur, Logical. Flaws: Ugly. Bonds: Job. Occupation: Interpreter

Voice: Raspy

Attributes [hide]

Trail In Woods, Female Tabaxi Commoner 5
Medium (5'5") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)15 (+2) 9 (-1)10 (+0)
Skills Insight +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Goblin, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Nora Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white hair is thinning but still full. Her green eyes peer out from beneath her small brown hat.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Born to a pair of adventurers, Nora grew up listening to her father's many stories. Her first spouse was a Actor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She left for the north, certain she would find work there.

Motivation: To prove her worth to the world; and meet up once more with her childhood friend

Flaws: Disease, Impulsive. Bonds: Immigrant, Adventurer, Family. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Nora Morigak, Female Dwarf Monk 11
Medium (4'1") Dwarf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 78 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 8 (-1)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 400 gp. Banded agate (6 gp). Red spinel (120 gp). Star ruby (1100 gp).


Social Check DCs


Nedda Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a white costume with the symbols of the sun god on her torso, marred by beers. She wears a feathered hat to cover her moderate length black hair. She wears large thick round spectacles.

Personality: Abrasive and pushy, she has a hard time making friends. She also has developed a complete distrust of the Stableman profession.

History: Born to a pair of adventurers, Nedda grew up listening to her mother's many stories. Through the years after Nedda was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Nedda's mother didn't care for her much, and the feeling was mutual. She has set out to sabotage the competition.

Motivation: Further expansion of business; and she feels kind of lost in life

Flaws: Ugly, Antagonistic, Depressed. Bonds: Job, Adventurer. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Nedda Jamjar, Female Halfling Monk 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs


Richard Brady, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is golden and very short. His ears are large.

Personality: Richard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised by priests from a young age. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: His religion dominates his actions.

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Religious, Mentor. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

Richard Brady, Male Human Monk 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 sp.


Social Check DCs


Enidda Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest. She has a penchant for wearing a ring with an oversized jet on her left hand. Her black hair is cut short. She is baby faced.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses divination through singing.

History: She was born a particularly ugly child, much to the horror of her parents. Over the years she perfected her riding and shooting skills. She has built up a small fortune and can afford her own way.

Motivation: Marry her sister to traveling adventurers; and wants to raise her children well

Ideals: Gifted. Flaws: Shy, Ugly. Bonds: Rich, Nature, Family. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Enidda Loofollue, Female Gnome Commoner 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)12 (+1) 12 (+1)7 (-2)
Skills Athletics +1, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 500 sp. Tiger eye turquoise (9 gp).


Social Check DCs


Seraphina Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a fine chain shirt which she covers with white colored cloaks and clothing. Her white hair is unkempt and raggedy. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Seraphina hails from a village terrorized by gnolls. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Someone believes her a fraud; and she is a bit of a kleptomaniac

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Criminal record, Enemies. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Seraphina Goodearth, Female Halfling Barbarian 9
Small (2'8") Halfling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 93 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Giant
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Maagog Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting black shirt and pants. He wears his black crest up. He has a tattooed face.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic, PTSD. Bonds: Enemies, Mentor, Rich. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Maagog Beryntolthropal, Male Dragonborn Rogue 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Nagrette Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She has a moderate pudge and is not very fit. She has slicked back auburn hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Nagrette embodies much of what other species detest in the Half-Orcs. She feeds upon the attention of others.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Blacksmith they were divorced and she won custody of their son. She worked as a Cartwright, and she later adopted a second son.

Motivation: To reunite with her absent father; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Nagrette Barlow, Female Half-Orc Aristocrat 5
Medium (5'6") Half-Orc, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man is wearing a long, black cloak. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: Thamuz hails from a village terrorized by illithids. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge; and marry his sister to traveling adventurers

Ideals: Athletic, Logical. Bonds: Guardian, Enemies, Adventurer, Family. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

Thamuz Serenity, Male Tiefling Fighter 8
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 31 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 5 (-3)6 (-2) 17 (+3)16 (+3)
Skills Acrobatics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +2

Possessions: 600 gp. Bloodstone (60 gp). Alexandrite (700 gp). Star ruby (1300 gp). Deep green spinel (100 gp). Hematite (4 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs

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