Purson Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His hair is purple and curly. He has gold eyes and a black hat with a white feather.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like him out of the picture.
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Criminal record, In love. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 16 (+3) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Undercommon, Auran, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
Possessions: 250 gp. 4 Alchemist’s fire.
Orla Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She very much looks the part of a Mercenary. She wears a broad hat to cover her moderate length black hair. Her face is covered beneath a completely black helmet.
Personality: She is irascible and easily irritated. She is a logical person and will generally grow upset if things defy logic and science.
History: She got into the Mercenary business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Mercenary. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult.
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Job. Occupation: Mercenary
Voice: Slurs words
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 11)
Armor Class 13
Hit Points 83 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 19 (+4) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2000 gp. Sard (80 gp). Malachite (8 gp). Deep blue spinel (1600 gp). Black opal (1100 gp). Obsidian (8 gp). Azurite (8 gp). 1 Minor magic item.
Sun Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her yellow fur is knotted and matted. Her copper eyes dart around the room hyper actively observing anyone and anything.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Sun was born in the south. At a young age she loved to build and create. Like her mother and her sister before her, after school she went straight into learning to become a Body Guard. She's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: To reunite with her old friends; and balancing her hectic life and new body guard responsibilities is difficult
Ideals: Entrepeneur, Persistence. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Body Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1200 gp. White opal (600 gp). Moonstone (70 gp).
Baggi Hayden, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, but even with her fine clothing she looks run-down. She has a long black ponytail with little hanging trinkets. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in the north to a Detective, Baggi learned a great deal about her father's area of expertise. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She has drifted from career to career and currently works as a Detective.
Motivation: Further expansion of business; and wants to have a good time and be beloved
Ideals: Philantrophist, Optimist. Bonds: Adventurer, Job, Immigrant. Occupation: Detective
Voice: Whispers
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Good (CR 12)
Armor Class 12
Hit Points 72 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Draconic, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 1000 gp. Tiger eye turquoise (12 gp). Violet garnet (900 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fax Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. He sports a flattop crest cut. His red eyes are slightly larger than normal.
Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.
History: His father raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has set out to sabotage the competition.
Motivation: To prove his worth to the world; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Impulsive. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 47 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Silver comb with moonstones (200 gp). Solid gold idol (1000 gp). Jeweled electrum ring (7000 gp).
Lerissa Agony, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a simple green robe with white stripes complete with hood. She carries with her a set of clubs on her belt, each one with a amber on the hilt. Her purple hair is thinning but still full. Her eyes are likewise silver.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. A true patriot, Lerissa would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born in the south. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lerissa fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Gifted. Bonds: Military, Immigrant. Occupation: Assassin
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Astaro Swift, Female Tiefling [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and she perpetually has her shortbow ready. Her hair is silver and curly. She wears a mask on her face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is frequently practicing swordplay.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was a soldier and died while she was still young. Astaro was left her father's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Astaro fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions; and she wants nothing more than to rejoin the army
Ideals: Fighting, Joker. Bonds: Poor, Military, Religious. Occupation: Barkeep
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 113 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 7 (-2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 18
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +8
Possessions: 11000 gp. Blue star sapphire (700 gp). Moonstone (30 gp). Sardonyx (30 gp). Obsidian (5 gp). Silver pearl (100 gp). Red spinel (100 gp). Pink pearl (100 gp). Aquamarine (300 gp). Golden pearl (100 gp). Deep blue spinel (300 gp). Violet garnet (300 gp). Jet (100 gp). Moss agate (5 gp). Black pearl (300 gp). Hematite (5 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Greeba Eastoft, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She very much looks the part of a Locksmith. She has wavy chestnut hair. Her blue eyes dart from person to person.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was raised by priests from a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Carter again; and wants to open a new tavern
Ideals: Justice, Impeccable. Bonds: Job, Religious, Mentor. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 3 (-4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Deep green spinel (110 gp). Deep blue spinel (400 gp). Freshwater pearl (14 gp).
Ellywick Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears blue painted combat armor at almost all times. Her blonde hair is smooth and relatively long. Her green eyes have a joyful gleam in them most of the time.
Personality: She is mildly Gnome supremacist, though she does not identify as such. Energy wise she seems alert and responsive.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She now mingles about in high society.
Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people
Ideals: Professionalism. Flaws: Racist, Disease. Bonds: Rich. Occupation: Bowyer
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. 1 Minor magic item.
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