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NPC Generator

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Advanced [show]


Armara Caution, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is renowned for her bright green dresses and hats. Her white hair is lengthy. Her ears are large.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Rich. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Armara Caution, Female Tiefling Adept 7
Medium (6'0") Tiefling, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 6 (-2)17 (+3)
Skills Medicine +1, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. Banded agate (6 gp). Hematite (6 gp).


Social Check DCs


Silent Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. She wears a colorful flower in her cinnamon fur. Her otherwise smooth face is marked with small tiny scars.

Personality: Silent hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in a small village she learned the ways of the warrior from her father. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Miller soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new miller responsibilities is difficult

Ideals: Artistic, Fighting. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Silent Of Spirit, Female Tabaxi Rogue 10
Medium (4'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 8 (-1)15 (+2)
Skills Athletics +5, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1400 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A necklace of small pink pearls (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beleth Care, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her Stetson hat is riddled with cuts and holes. Her silver unseeing eyes seem to look past you.

Personality: Beleth is depressed about a lot of things. She tends to be a nihilist. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Beleth lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Carpenter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels kind of lost in life.

Flaws: Ugly, Disease, Depressed. Bonds: Adventurer, Family. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Beleth Care, Female Tiefling Cleric 4
Medium (6'1") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 15 (+2)19 (+4)
Skills Deception +6, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Millicent Hastings, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is an epitome of beauty. She wears her brown hair up. Her eyes are likewise green.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born on a small isolated farm. Her psionic abilities were realized during a raid on her village. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Revenge; and a deep hatred of orcs

Ideals: Gifted. Bonds: Rich, Attractive, Enemies, Nature. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Millicent Hastings, Female Human Adept 6
Medium (4'7") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 16 (+3)18 (+4)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Goblin, Abyssal, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 600 gp. Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a pastel and black handkerchief worn on her right side. She is portly but not overly obese. Her white fur is greasy and uncared for. Her ears are large.

Personality: She is overprotective of those who hire her services. When she's not drinking or sleeping the drinks off, she's doing writing.

History: She was born a particularly ugly child, much to the horror of her parents. Two Llamas abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of goblins; and meet up once more with her childhood friend

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Guardian, Adventurer, Enemies. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Two Llamas Peak, Female Tabaxi Sorcerer 8
Medium (6'4") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)8 (-1) 17 (+3)17 (+3)
Skills History +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Chalcedony (50 gp). Peridot (50 gp). Alexandrite (600 gp). Carnelian (50 gp). Tourmaline (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Chatham, Female Human [Permalink]

Personal [hide]

Description: This western woman likes to wear ponchos typically of a light brown in addition to tight pants. Her clothes are grease stained in places. She has styled her chestnut hair well, parting it to the left. She wears an eyepatch.

Personality: Cocky and sure of herself, she believes she is the best Crown-heir born in the past three hundred years. She is afraid of women and trembles around them

History: Giselle was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She struck the Crown-heir job and began her own company from there.

Motivation: Expand her business; and sabotage a competitor

Flaws: Ugly, Shy, PTSD. Bonds: Poor, Immigrant, Job. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Giselle Chatham, Female Human Monk 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)10 (+0) 17 (+3)9 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 1000 cp. Eye agate (15 gp). 1 Magnifying glass.


Social Check DCs


Bethrynna Tiltathana, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her moppish auburn hair is in a traditional bowl cut. She has gray eyes and a yellow hat with a green feather.

Personality: Confrontational and typically high on some drug or another. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born into a rich family. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants to meet her childhood hero.

Flaws: Addict, Fearful. Bonds: Adventurer, Has a crush, Rich. Occupation: Healer

Voice: German accent

Attributes [hide]

Bethrynna Tiltathana, Female Half-Elf Monk 3
Medium (4'11") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 16 (+3)5 (-3)
Skills Performance -1, Stealth +2
Senses Passive Perception 13
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Gold dragon comb with red garnet eye (700 gp). 4 Holy water. 1 Everburning torch.


Social Check DCs


Williamina Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has wavy red hair. Her brown eyes are passionate and lively.

Personality: While she acts the brute, she is far gentler than she would appear. She also hits on women, regardless of circumstances.

History: Born in the south to a Glassblower, Williamina learned a great deal about her father's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She inherited the family business which she has now maintained for 11 years.

Motivation: She has a crush on the local Marshal; and she is unsatisfied with her job

Ideals: Fighting. Bonds: Rich, Attractive, Has a crush, Job. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Williamina Bradshaw, Female Human Expert 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 110 gp.


Social Check DCs


Anne Enfield, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is styled in orderly dreadlocks. Her hazel eyes peer out from beneath her wide-brimmed grey hat.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has worked as a Stylist like her father before her.

Motivation: She has a crush on the local Engraver; and wants her loneliness to end

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Anne Enfield, Female Human Monk 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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