Modean Strength, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'3" southern man, he wears green leather gloves, a green jacket, and tight pants. He keeps his purple hair in a flapper bob. His red eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily eccentric. He believes the world needs to unite to get rid of drow once and for all.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Tailor and found it very stressful. He struck the Tailor job and began his own company from there.
Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Athletic. Flaws: Insane, Disease. Bonds: Enemies, Job. Occupation: Tailor
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 8)
Armor Class 8
Hit Points 32 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ubada Ainsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is lengthy. She wears a mask on her face.
Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born at the edge of vast island. She moved out west to avoid the crime she committed. She is searching for what she claims is her rightful reward.
Motivation: She loathes her own lifestyle; and she has comitted a past crime that haunts her to this day
Flaws: Depressed. Bonds: Job, Criminal record, Nature, Adventurer. Occupation: Sculptor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 4 (-3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 260 gp.
Traubon Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Traubon lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.
Motivation: An old rival family wants him found.
Ideals: Athletic. Flaws: Sensitive. Bonds: Rich, Family, Job. Occupation: Apothecary
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Giant, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Deep green spinel (40 gp). Banded agate (5 gp). 1 Half-Plate.
Ulla Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears dark leathers with embroidery. Her head has been shaved. Her eyes are gray and she is always smoking a pipe.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. A true patriot, Ulla would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother was a soldier and died while she was still young. Ulla was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Poor, Military. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 40 gp. Tiger eye turquoise (16 gp). 1 Masterwork Common Melee.
Norman Staurheim, Male Human [Permalink]
Personal [hide]
Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His brown hair is heavily combed to the right. He wears crescent spectacles with a black brim.
Personality: Norman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a Stylist, his father struggled to pay the bills. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.
Motivation: His spouse's relatives view him with great suspicion; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Nature, Family. Occupation: Cartwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 63 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +3
Possessions: 1700 gp. Golden yellow topaz (800 gp). Zircon (50 gp). Chrysoprase (50 gp). Amethyst (120 gp). Coral (120 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.
Daar Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black armored body suit, with a simple white line shooting up and back down. She carries with her a set of sickles, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her scarlet crest is slicked back into a classic pompadour. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is almost excessively polite to everyone, even when angry. She does not believe in violence as a means to an end. She is a dedicated Doctor but believes her peers are too gung-ho.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Pacifist. Flaws: Addict, Shy. Occupation: Doctor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 8
Hit Points 14 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 7 (-2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +6
Possessions: 700 gp. Solid gold idol (800 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Umpen Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His white hair is lengthy and is close to two feet long. His blue eyes peer out from beneath his deerstalker blue hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Umpen was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Religious, Family, Rich. Occupation: Beggar
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 6)
Armor Class 14
Hit Points 62 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 20 (+5) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Manfred Cotton, Male Human [Permalink]
Personal [hide]
Description: This man wears bulky grey painted plate armor, and sports empty pouches on his belt. He keeps his long blonde hair kept up in a rat tail. He wears an eyepatch.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Artistic. Flaws: Ugly, Fearful, Disease. Bonds: Criminal record. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.
Ekemon Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and blue handkerchief worn on his right side. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is matted, messy, and big. His face is scarred and worn.
Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and revenge
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Slave, Rich, Enemies. Occupation: Mason
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 79 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Goblin
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 6000 gp. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
