Zanna Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a large blue jacket, and she perpetually has her hammer ready. She has slicked back silver hair. Her face is covered beneath a completely black helmet.
Personality: She is very quiet and rarely speaks above a whisper. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She is the product a well kept family trust fund and as such has never really known need. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Due to her spouse's obsession with being a Butcher they were divorced and she won custody of their son. She worked as a Healer, and she later adopted a second son.
Motivation: She is a bit of a kleptomaniac; and an old rival family wants her found
Ideals: Fighting. Flaws: Shy. Bonds: Family, Rich, Criminal record. Occupation: Healer
Voice: Old thin voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 19 (+4) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp.
Three In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a pastel tunic with green highlights, and long tan pants that bunch up around her shoes, and is pretty ugly. Her lavender fur is singed and shortened. She wears round tiny glasses practically rammed into her face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born a particularly ugly child, much to the horror of her parents. In her 18th year, her parents were killed by a goblins raid, leaving Three alone in the world. After a stint in an orphanage, she was adopted. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is not mentally stable, and does not behave rationally; and many goblins want her driven away
Ideals: Persistence, Philantrophist. Flaws: Ugly, Insane. Bonds: Enemies, Nature. Occupation: Miller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20 pp. Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item.
Callybon Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is auburn and curly. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is obsessed with finding treasure.
History: She was always a brilliant, if unscrupulous mind. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is untrained/undisciplined, which makes her dangerous.
Motivation: She's looking for her big break; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Emotional, Insane. Bonds: Adventurer. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
Possessions: 10 pp.
Agatha Easton, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she tends to wear a brown poncho over her likewise colored trousers and shirt. Her long blonde hair is drawn into a two foot long braid. Her eyes are hazel and catlike.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Agatha hails from a village terrorized by orcs. Agatha was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Agatha decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She has money and likes to spend it; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Optimist. Flaws: Secretive. Bonds: Criminal record, Enemies, Rich. Occupation: Crown-heir
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: 3100 sp. 4 Acid flasks.
Margery Malcolms, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is well kept. Her eyes are a pleasant violet.
Personality: She is calm most of the time but flees social interaction. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Margery was born with her father's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Mercenary soon after.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Shy. Bonds: Criminal record, Attractive, Job. Occupation: Mercenary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 4 (-3) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.
Veloptima Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her silver hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is an amazing painter.
History: She was born in the west. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge.
Ideals: Philantrophist, Gifted. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Shipwright
Voice: Sensual and smooth
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 115 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Elven
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 5000 gp. Lapis lazuli (8 gp). Jade (160 gp). Black opal (600 gp). Citrine (20 gp). Obsidian (8 gp). Azurite (8 gp). Bloodstone (20 gp). Alexandrite (1600 gp). Tiger eye turquoise (8 gp).
Callie Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a red costume with the symbols of strength on her torso. Her white hair is still thick. She wears crescent spectacles with a black brim.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born on a small isolated farm. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Athletic. Bonds: Attractive, Adventurer, Nature, Poor. Occupation: Herbalist
Voice: Spits words with contempt
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 gp.
Vezera Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears black leather gloves, a black jacket, and tight pants. She keeps her brass crest in a flapper bob. She wears large thick round spectacles.
Personality: She is happy with her job as a Layabout. She turns her eye from what people do, preferring to live and let live. She also hits on women, regardless of circumstances.
History: She got into the Layabout business at a young age. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Dragonborn compassion; and wants her loneliness to end
Ideals: Athletic. Flaws: Racist. Bonds: Job, Has a crush, In love. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 59 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Abyssal, Draconic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 20 pp. Fire opal pendant on a fine gold chain (1200 gp). Large well-done wool tapestry (200 gp).
Zogdûsh Fulton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. His red hair and beard is wavy and long. His eyes are green and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Layabout business at a young age. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.
Motivation: Expand his business; and further expansion of business
Ideals: Philantrophist, Optimist. Bonds: Attractive, Job, Nature. Occupation: Layabout
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 12000 sp. Golden yellow topaz (300 gp). Moonstone (80 gp).
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