Enidda Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A 3'5" northern woman, she wears skinny pants and wears a tan and blue robe with the hood down. She sports white long hair. She has amber eyes.
Personality: She is happy with her job as a Bounty Hunter. She turns her eye from what people do, preferring to live and let live. She is obsessed with a lost civilization.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Enidda took refuge in the old dungeon and found the beat up glaive and armor she uses now. She now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Bounty Hunter and was forced into it by her family; and she'd like to take her coworkers down a peg
Bonds: Job, Adventurer, Immigrant, Nature, Family. Occupation: Bounty Hunter
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
Travok Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His moppish chestnut hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: Calm and collected, he is a well trained Sellsword. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the north, but his parents moved at a very young age to the east. His childhood dream was to be a Courier, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Extrovert. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Sellsword
Voice: pre-pubescent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 60 pp. Golden yellow topaz (300 gp). 1 Minor magic item.
Pandjed Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears rags and sports a simple walking cane. His copper crest is drawn into a tight pony tail with a card scrunchie. His eyes are likewise red. His teeth are white and perfect.
Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a pair of adventurers, Pandjed grew up listening to his father's many stories. He has had some formal music training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Optimist, Artistic. Bonds: Poor, Attractive, Enemies, Adventurer. Occupation: Tailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Arnold England, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is typically in his Barber uniform. His skin is also unnaturally pale. He has a small bristly mustache and wavy black hair. This brown eyed easterner is not easily forgotten.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a very good compulsive liar and kleptomaniac.
History: Arnold hails from a village terrorized by dire rats. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now owns his own business.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Enemies. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 160 gp. Bloodstone (80 gp).
Bree Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She wears just a red suit. Her chestnut hair is singed and shortened. Her gray eyes dart from person to person to random spaces in the air.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Bree was raised in a hard working conservative environment. Her psionic abilities were realized during a raid on her village. In the meantime she has taken over work as a Bather and occasionally as a mercenary.
Motivation: She wants to meet her childhood hero; and she'd like to take her coworkers down a peg
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Bather
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 400 gp. Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gardain Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. His feathered hat is riddled with cuts and holes. He has violet eyes.
Personality: He dislikes all the random violence that takes place in the west. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: When he was but 7 years old his parents immigrated from the west. His first spouse was a Slave Trader, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his writing dream.
Motivation: Doesn't want to be a Seamstress and was forced into it by his family; and to reunite with his absent father
Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Seamstress
Voice: Shortens vowels
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 290 gp. Star rose quartz (30 gp). Amber (70 gp).
Helen Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears bulky violet painted plate armor. Her long black hair is drawn into a two foot long braid. Her eyes are gray and beady.
Personality: She acts crazy and hedonistic. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: When she was but 6 years old her parents immigrated from the east. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she's looking for her big break
Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Immigrant, Adventurer. Occupation: Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 7)
Armor Class 9
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Druidic
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
Possessions: Fire opal (700 gp).
Snagog Brent, Male Half-Orc [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His hair is short and chestnut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born into a rich family. He helped his father out around the business and became quite the natural. He has achieved small success as a Assassin.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Assassin
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 6 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Five In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his beige fur to look like a famous performer. His amber eyes peer out from beneath his feathered pastel hat.
Personality: He dislikes all the random violence that takes place in the east. He receives visions of the future at random moments
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now mingles about in high society.
Motivation: An old rival family wants him found; and sabotage a competitor
Ideals: Pacifist, Gifted. Bonds: Family, Rich, Job. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 9)
Armor Class 9
Hit Points 61 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
Possessions: 1800 gp. Carved bone or ivory statuette (100 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!