Lerissa Speed, Female Tiefling [Permalink]
Personal [hide]
Description: A 4'11" eastern woman, she is wearing the road beaten gear of a warrior. Her silver hair is knotted and matted. She tend to wears goggles to shield her eyes.
Personality: Aggressive, abrasive, and angry, Lerissa embodies much of what other species detest in the Tieflings. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Lerissa lived on a farm with her father, near the main road leading to a nearby town. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Sellsword and was forced into it by her family.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, In love. Occupation: Sellsword
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 59 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 7 (-2) | 20 (+5) |
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Grai Trollope, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has slicked back red hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is content; and money/treasure
Ideals: Logical. Flaws: Shy, Mundane. Bonds: Attractive, Rich. Occupation: Fletcher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 58 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Goblin
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 500 gp.
Dain Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'4" and likes to wear brown tank tops with tan pants. He wears his hair in dreadlocks. He wears an eyepatch.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Ugly. Bonds: Family, Military, Mentor. Occupation: Performer
Voice: Sleepy voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 33 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Elven, Auran
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 3000 gp. Violet garnet (1500 gp). Onyx (30 gp). Moss agate (13 gp). Smoky quartz (30 gp). 1 Minor magic item.
Caramip Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears many layers of old clothing at all times. Her blonde hair is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: Aggressive, abrasive, and angry, Caramip embodies much of what other species detest in the Gnomes. She uses divination through singing.
History: She was born the only child of a wealthy merchant. She was taken from her home at a very young age. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Retire the richest woman in the north.
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 19000 cp. Moss agate (5 gp). Lapis lazuli (5 gp). Azurite (5 gp). Coral (100 gp).
Huru Vance, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a white shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them, and sports empty pouches on her belt. Her golden hair is lengthy and is close to two feet long. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is very quiet and rarely speaks above a whisper. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Half-Orc Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Days after completing her studies, news broke out that her hometown was attacked by orcs. Huru was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: She doesn't get along with people that don't share her tastes; and she wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Shy. Bonds: Adventurer, Military, Enemies. Occupation: Shipwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 10 pp. 2 Tanglefoot bags.
Bilga Burton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her moppish red hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in a small village she learned the ways of the warrior from her mother. Her childhood dream was to be a Shepherd, but she was a colossal failure. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new adventurer responsibilities is difficult
Ideals: Athletic, Fighting. Flaws: Selfish. Bonds: Job. Occupation: Adventurer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Tree Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his yellow fur well, parting it to the left. His eyes, though not visible through his cowl, are amber.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses divination through singing.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls
Ideals: Joker, Gifted. Bonds: Adventurer, Enemies. Occupation: Performer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp.
Hadwisa Kimberly, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. With bright blonde hair. Her thin eyebrows rest above her beady hazel eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Retire the richest woman in the east.
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Brewer
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 40 gp.
Arannis Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Miller. He is physically well-built. His top hat is riddled with cuts and holes. His brown eyes have a joyful gleam in them most of the time.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Further expansion of business; and to be a detective again
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Adventurer, Military, Job. Occupation: Miller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 800 sp. Silver chalice with lapis lazuli gems (50 gp).
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