Charles Blakeley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a brown armored body suit, with a simple grey line shooting up and back down. He is tall, broad shouldered and powerfully built. He wears his white hair up. He has a dull look in his violet eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a necromancer, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Flaws: Shy. Bonds: Rich, Mentor. Occupation: Interpreter
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 73 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 19 (+4) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Celestial, Orc
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 13000 sp. Violet garnet (1100 gp). Smoky quartz (20 gp). Tiger eye turquoise (7 gp). Brown-green garnet (100 gp).
Flame Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His black fur is kept up in a ponytail inside a Stetson hat. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: He is overprotective of those who hire his services. He never wears the same outfit twice, unless he absolutely has to.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Artistic, Fighting. Bonds: Attractive, Guardian, Rich. Occupation: Sailor
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 15
Hit Points 55 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +8 / 2d10+5, Grapple +5
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Wade, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is drawn into a tight pony tail with a dagger scrunchie. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to loving parents in a slum to the south. After coming to the age of reason, Hunter took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Priest job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Joker, Gifted. Bonds: Attractive, Job, Poor. Occupation: Priest
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 11)
Armor Class 8
Hit Points 20 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1
Possessions: 2700 gp. Coral (70 gp). Hematite (14 gp). Freshwater pearl (14 gp). Black pearl (1300 gp). Black pearl (1300 gp). White pearl (70 gp). Rock crystal (50 gp). Coral (70 gp). Aquamarine (1300 gp).
Oskar Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. His skin is fair and his fingers are delicate and long. He wears his chestnut hair down. His eyes, though not visible through his cowl, are amber.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Oskar hails from a village terrorized by orcs. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He has set out to sabotage the competition.
Motivation: To be a Bellfounder again; and balancing his hectic life and new bookbinder responsibilities is difficult
Ideals: Justice. Bonds: Nature, Criminal record, Enemies, Job. Occupation: Bookbinder
Voice: German accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 90 gp. Rose (20 gp). Coral (80 gp).
Harvest Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he very much looks the part of a Mortician. His cinnamon fur is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Mortician business at a young age. He was an apprentice working in his mother's forge. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Artistic, Optimist, Justice. Bonds: Job. Occupation: Mortician
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Damakos Fear, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His silver hair is long and unkept. His eyes are black and beady.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When he was but 3 years old his parents immigrated from the east. Cursed with a spirit at a very young age, Damakos has worked very hard to control his curse. He left for the east, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Joker. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Tailor
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 7)
Armor Class 8
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 10 (+0) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Gnoll, Goblin
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Smoky quartz (20 gp). 1 Minor magic item.
Blendaeth Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She has the majority of her body covered in plate. She has gold crest. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also hits on women, regardless of circumstances.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. She hasn't told them the truth, but wants to settle down with them.
Motivation: She would like to get married and retire.
Flaws: Antagonistic. Bonds: Has a crush, Religious, Enemies. Occupation: Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 14)
Armor Class 9
Hit Points 71 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 15 (+2) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Undercommon, Terran
Attacks Melee +9 / 4d6+4, Ranged +4 / 4d6-1, Grapple +8
Possessions: 4000 gp. Rhodochrosite (16 gp). Banded agate (16 gp). Azurite (16 gp). Obsidian (16 gp). Citrine (40 gp).
Vadania Malcolms, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears tight fighting clothing, which leaves very little to the imagination. She wears a colorful flower in her red hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is an amazing painter.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted druidic powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Fisher
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 100 gp. 1 Minor magic item.
Audhild Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears skinny pants and wears a brown and white robe with the hood down. Her blonde hair is kept up in a ponytail inside a deerstalker hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Her tongue was cut out and she uses sign language. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the west to a Carter, Audhild learned a great deal about her mother's area of expertise. Her childhood dream was to be a Fletcher, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing her hectic life and new Carter responsibilities is difficult; and further expansion of business
Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Carter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 8000 sp.
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