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NPC Generator

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Advanced [show]


Flame Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a brown tunic with grey highlights, and long black pants that bunch up around her shoes. She has wavy cinnamon fur. Her eyes are amber and catlike.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Flame studied abroad. After coming to the age of reason, Flame took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Due to her spouse's obsession with being a Seamstress they were divorced and she won custody of their daughter. She worked as a Fisher, and she later adopted a second daughter.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and her spouse's relatives view her with great suspicion

Ideals: Disciplined, Gifted. Bonds: Family, Criminal record. Occupation: Fisher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Flame Prim Posies, Female Tabaxi Commoner 8
Medium (5'4") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 49 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 18 (+4)10 (+0) 10 (+0)12 (+1)
Skills Insight +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0

Possessions: 800 gp.


Social Check DCs


Jade Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His white fur, when down, is lengthy. His hazel eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. His mother was a mechanic, and taught him how to fix just about anything. He now travels the world, in search of power and loot.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has money and likes to spend it

Ideals: Persistence. Flaws: Antagonistic, Greedy. Bonds: Rich, Adventurer. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Jade Moon, Male Tabaxi Rogue 2
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Zephan Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. Beneath his clothing is a huge mess of scar tissue. He wears his dark red hair up. His thin eyebrows rest above his beady black eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: He was born on a small isolated farm. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Unemployed kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Ugly. Bonds: Slave, Nature, Criminal record. Occupation: Unemployed

Voice: Low rumbling, strings words together

Attributes [hide]

Zephan Sharp, Male Tiefling Warlock 8
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)16 (+3) 10 (+0)16 (+3)
Skills Performance +6, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 90000 cp.


Social Check DCs


Havilar Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. Beneath her clothing is a huge mess of scar tissue. Her bronze crest is kept up in a ponytail inside a deerstalker hat. She has red eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Havilar grew up listening to her father's many stories. After coming to the age of reason, Havilar took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break; and money/treasure

Ideals: Gifted. Bonds: Rich, Slave, Guardian, Adventurer. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Havilar Hashphronyxadyn, Female Dragonborn Warlock 2
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Nedda Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses well, typically a more casual-formal manner. Her moppish golden hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and she is greedy

Ideals: Logical, Gifted, Justice. Flaws: Disease. Bonds: Attractive. Occupation: Carter

Voice: Speaks in third person

Attributes [hide]

Nedda Underfoot, Female Halfling Druid 9
Small (2'9") Halfling, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 73 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)11 (+0) 13 (+1)18 (+4)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: Just what you see.


Social Check DCs


Margery Watson, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears suspenders and grey workpants. Her shirt is black, and she wears a heavy grey leather apron most of the time. Her white hair is cut short with large spiked bangs in the front. Her fierce amber eyes like to dwell on things.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Energy wise she seems alert and responsive.

History: Born in the south her family was never financially stable. Cursed with unlife at a very young age, Margery has worked very hard to control her curse. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Criminal record, Poor. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Margery Watson, Female Human Warlock 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 30 gp. 1 Silk rope.


Social Check DCs


Balimaar Dayton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and is wearing a long, brown, dusty cloak. His left hand appears badly burned and disfigured. He keeps his silver hair in a pixie cut. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. Like his father and his brother before him, after school he went straight into learning to become a Glassblower. He has drifted from career to career and currently works as a Glassblower.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Flaws: Antagonistic, Shy. Bonds: Attractive, Family, Job. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Balimaar Dayton, Male Human Adept 11
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 8 (-1)11 (+0)
Skills Nature +6, Stealth +6
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorilla Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is portly but not overly obese. She has moderate length chestnut hair. Her eyes are likewise gray.

Personality: A deeply religious woman she believes everything happens for a reason. She has a small toy that she constantly fidgets with.

History: The child of northern immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She now owns her own business.

Motivation: She has passion for adventuring and risk; and she'd like to take her coworkers down a peg

Flaws: Addict. Bonds: Religious, Immigrant, Job, Adventurer. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Lorilla Boondiggles, Female Gnome Expert 14
Small (3'1") Gnome, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 39 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)14 (+2) 12 (+1)9 (-1)
Skills Athletics +6, Deception +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +4

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Jeweled electrum ring (4000 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Thomas Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his brown hair up. His hazel eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: He got into the Locksmith business at a young age. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Secretive, Shy. Bonds: Job, Nature, Rich. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Thomas Gentry, Male Human Ranger 11
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 280 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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