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NPC Generator

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Advanced [show]


Gilbert Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered pastel stockings. He has a moderate pudge and is not very fit. His white hair is smooth and relatively long. His eyes are likewise blue. His teeth are white and perfect.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: To clean up the streets; and to protect his home

Ideals: Artistic, Gifted. Bonds: Attractive, Guardian, Military. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Gilbert Melancon, Male Human Cleric 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. 1 Average lock. 1 Good lock. 1 Masterwork manacles.


Social Check DCs


Aldous Oakley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Aldous was born with his father's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Attractive, Adventurer. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Aldous Oakley, Male Human Fighter 6
Medium (6'3") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 19 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)14 (+2) 15 (+2)14 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Ella Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her tied-back hair is golden. She has green eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: A powerful slaver made her what she is. Cursed with a spirit at a very young age, Ella has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is terrified, and will act out of fear.

Ideals: Optimist. Flaws: Fearful, Disease. Bonds: Attractive, Mentor. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Ella Lingenhall, Female Gnome Rogue 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp. Jade (50 gp). Zircon (20 gp). Blue quartz (14 gp).


Social Check DCs


Conrad Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Navigator does. His blonde hair is lengthy and is close to two feet long. His eyes are brown and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He comes from a rich eastern family. His childhood dream was to be a Mason, but he was a colossal failure. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Further expansion of business.

Ideals: Disciplined, Artistic. Bonds: Job, Family, Rich. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Conrad Cooper, Male Human Rogue 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. Freshwater pearl (14 gp). Deep blue spinel (300 gp). Rose (20 gp). Malachite (14 gp). 1 Minor magic item.


Social Check DCs


Senteq Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and muscular, this northern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy black beard and wild black hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Senteq Pilwicken, Male Gnome Bard 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)13 (+1) 10 (+0)17 (+3)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs


Furrele Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a custom-built plate barding that's adorned with green lining and desert motifs, and a wedding ring on her left hand. She keeps her long copper crest kept up in a rat tail. She has red eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born several months after her father was called into army service. A few years later when the east was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Depressed. Bonds: In love, Military, Immigrant. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Furrele Ebynichtomonis, Female Dragonborn Druid 6
Medium (6'8") Dragonborn, Chaotic Good (CR 6)
Armor Class 9
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Deception +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Yurgunn Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair is kept up in a ponytail inside a feathered hat. Her face is scarred and worn.

Personality: Her tongue was cut out and she uses sign language. She is a ruthless business woman, a trait she acquired from her father.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the west; and wants to work out more often

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Ugly, Disease. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Yurgunn Torevir, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 8 (-1)5 (-3)
Skills Animal Handling +1, Performance -1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp.


Social Check DCs


Carrie Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered pastel stockings. He is physically well-built. His golden hair is smooth and relatively long. His eyes are violet and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised by priests from a young age. Through the years after Carrie was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Carrie's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Carrie Firahel, Male Elf Fighter 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Shadow Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his cinnamon fur in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: Gifted from a young age, Shadow studied abroad. Shadow liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted divine powers by his dying sister.

Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend

Ideals: Persistence, Pacifist, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Shadow Paws, Male Tabaxi Expert 6
Medium (6'0") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 13 (+1)7 (-2)
Skills Deception +1, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Eye agate (11 gp). Azurite (11 gp). Obsidian (11 gp). 1 Minor magic item.


Social Check DCs

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