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NPC Generator

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Advanced [show]


Biri Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She sports a flattop crest cut. Her skin is flawless and her red eyes scan people very quickly.

Personality: Cocky and sure of herself, she believes she is the best Spy born in the past three hundred years. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born several months after her mother was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spy. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Bonds: Attractive, Job, Military. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Biri Phrahdrandon, Female Dragonborn Paladin 5
Medium (6'8") Dragonborn, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 7 (-2)15 (+2) 10 (+0)10 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Jet (150 gp). Violet garnet (700 gp).


Social Check DCs


Blossom Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears just a white suit. Her skin is also unnaturally pale. She wears a Stetson hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Stoic and calm, she prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in the south. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Blossom Tealeaf, Female Halfling Barbarian 5
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 10 (+0)10 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torinn Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. His rusty crest is braided into rings. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.

History: Born in the south to a Herbalist, Torinn learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 4 years.

Motivation: He has money and likes to spend it; and to clean up the streets

Flaws: Ugly, Addict. Bonds: Rich, Guardian, Job. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Torinn Sumnarghthrysh, Male Dragonborn Aristocrat 5
Medium (6'8") Dragonborn, Neutral Good (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)12 (+1) 16 (+3)17 (+3)
Skills Acrobatics +2, Medicine +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6

Possessions: 100 gp. Iolite (40 gp). Black star sapphire (400 gp). Red spinel (80 gp). Alexandrite (1600 gp).


Social Check DCs


Margery Marlee, Female Human [Permalink]

Personal [hide]

Description: A 4'10" western woman, she likes to wear grey tank tops with brown skirt. She has wavy white hair. Her fierce amber eyes like to dwell on things.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of a Healer, who enjoyed hunting, Margery was taken on many hunting expeditions. She was an apprentice working in her father's forge. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Impeccable. Bonds: Job, Nature, Adventurer, Family. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Margery Marlee, Female Human Fighter 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Athletics +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Rosalind Thorpe, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she usually wears her grey robe and has her quarterstaff always slung over her shoulder. She keeps her long white hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Rosalind will drive conversation. She is an amazing painter.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Ruler and was forced into it by her family; and wants to raise her children well

Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Military, Family. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Rosalind Thorpe, Female Human Paladin 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 9 (-1)13 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Oriff Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is renowned for her bright brown dresses and hats. Her white hair is unkempt and raggedy. She wears round tiny glasses practically rammed into her face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Oriff was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted psionic powers by her dying brother.

Motivation: To unite with her brother; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Poor, Enemies, Family. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Oriff Hammerstone, Female Dwarf Adept 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 103 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)14 (+2) 13 (+1)14 (+2)
Skills Arcana +6, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 36000 sp. Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (1000 gp).


Social Check DCs


Kiirith Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, blue shirt, and brown tie. He is physically well-built. He has styled his bronze crest well, parting it to the right. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to fit into much smaller and tighter spaces than normal.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.

Motivation: He's looking for his big break.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Kiirith Kimbatuul, Male Dragonborn Barbarian 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. Blue quartz (6 gp).


Social Check DCs


Robert Kensley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western man dresses well, wearing brown shirts, loose pants, and blazers most of the time. He keeps his long chestnut hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Slave, Poor. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Robert Kensley, Male Human Expert 11
Medium (6'1") Human, True Neutral (CR 11)
Armor Class 14
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)13 (+1) 19 (+4)9 (-1)
Skills History +5, Intimidation +3
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1600 gp.


Social Check DCs


Quick Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and blue handkerchief worn on her right side. Her cinnamon fur is kept up in a ponytail inside a top hat. This copper eyed westerner is not easily forgotten.

Personality: Quick hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She served in the navy to pay for her family's outstanding loans. Quick liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Someone believes her a fraud; and a deep hatred of drow

Ideals: Artistic, Optimist. Bonds: In love, Military, Nature, Enemies. Occupation: Fletcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Quick Wind, Female Tabaxi Paladin 4
Medium (5'3") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 5 (-3)18 (+4)
Skills Animal Handling -1, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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