Sammal Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, grey shirt, and black tie. He wears his silver hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by illithids. Sammal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Seeks redemption; and he has a rivalry with the church that dominates his actions
Flaws: Ugly. Bonds: Enemies, Religious, Rich, Criminal record. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 800 gp. Deep blue spinel (200 gp).
Five Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His orange fur is long and unkept. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is a hateful person. He taunts others and blames them for his problems. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born several months after his father was called into army service. A freak accident while working with his Mortician father left him crippled. After a long history of fighting, Five and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Military. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Oda Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She wears a simple tan robe with brown stripes complete with hood. She carries with her a set of hand crossbows, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair, while still mostly auburn, has prominent grey streaks. She wears a mask on her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She was born in the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.
Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Immigrant. Occupation: Architect
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Sethrekar Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. His green crest is thinning but still full. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic, Shy. Occupation: Sailor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 6)
Armor Class 9
Hit Points 52 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 7000 sp. Brown-green garnet (60 gp). Sardonyx (60 gp). Amber (60 gp). Freshwater pearl (8 gp).
Bertram Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man wears a red vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. He has a golden handlebar mustache and slicked back golden hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Detective
Voice: Voice breaks
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 6 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
River In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear pastel tank tops with tan pants. He is portly but not overly obese. He has styled his gray fur well, parting it to the right. His blue eyes are passionate and lively.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the west, but his parents moved at a very young age to the east. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Rich. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 11)
Armor Class 11
Hit Points 91 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 80 pp. Rhodochrosite (9 gp). Alexandrite (700 gp). Coral (90 gp). Lapis lazuli (9 gp). Violet garnet (700 gp). Jade (90 gp). Iolite (40 gp). Chrysoberyl (90 gp).
Euron Glee, Male Tiefling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is bristling with hidden weapons, mostly whips and greatswords. His hair is purple and very short. This white eyed westerner is not easily forgotten.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great joy in being the best Actor in town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 16th year, his parents were killed by a giants raid, leaving Euron alone in the world. After a stint in an orphanage, he was adopted. He was granted martial powers by his dying brother.
Motivation: Further expansion of business; and many giants want him driven away
Ideals: Gifted. Bonds: Criminal record, Job, Enemies. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 33 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1200 gp. Star ruby (1200 gp). Rock crystal (50 gp). Jet (80 gp). Red spinel (80 gp). Black pearl (200 gp). Golden pearl (80 gp). Peridot (50 gp). Black pearl (200 gp). Eye agate (7 gp). Red spinel (80 gp).
Erias Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and green handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.
Motivation: He wants nothing more than to rejoin the army; and to unite with his sister
Flaws: Shy, Disease. Bonds: Attractive, Family, Job, Military. Occupation: Bowyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. 4 Holy water.
River Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears an entirely pastel suit with violet socks and a vest with buckled shoes. He has dyed his greying black fur a little too much giving a sharp black color. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Gifted. Bonds: Attractive, Job, Religious. Occupation: Assassin
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp. Deep blue spinel (1400 gp). Red garnet (60 gp). Sardonyx (30 gp).
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