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NPC Generator

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Advanced [show]


Dreali Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a violet feathered hat and violet clothes, he is not a threatening figure. He sports a long red beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has drifted from career to career and currently works as a Tailor.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and to be a shoemaker again

Ideals: Fighting. Flaws: Insane, Addict. Bonds: Nature, Religious, Job. Occupation: Tailor

Voice: Soft and melodious

Attributes [hide]

Dreali Ariessus, Male Half-Elf Sorcerer 11
Medium (5'1") Half-Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 23 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)8 (-1) 14 (+2)15 (+2)
Skills Animal Handling +6, Deception +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Enfield, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has styled her blonde hair well, parting it to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She is irascible and easily irritated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She got into the Body Guard business at a young age. She was an apprentice working in her father's forge. She moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Body Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adelaide Enfield, Female Human Ranger 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp.


Social Check DCs


Sarah Skelton, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and typically wears grey cloth garments or leather armor. Her skin is also unnaturally pale. She has shaved her head bald. Her brown eyes dart from person to person.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a habit of throwing herself into exceedingly dangerous situations.

History: When she was but 5 years old her parents immigrated from the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world.

Ideals: Fighting. Flaws: Ugly, Depressed, Impulsive. Bonds: Immigrant. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Sarah Skelton, Female Human Ranger 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Wrenn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky blue painted plate armor. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He has never given up on his dancing dream.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Ideals: Gifted, Artistic. Flaws: Insomniac. Bonds: Poor, Attractive. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Wrenn Murnig, Male Gnome Bard 14
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 88 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Athletics +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 900 pp. Gold and topaz bottle stopper cork (800 gp). Silver chalice with lapis lazuli gems (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Old masterpiece painting (2400 gp). Silver chalice with lapis lazuli gems (180 gp). Jeweled electrum ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Frederick Cason, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright grey suits and hats. He is bald on top and has large brown tufts of hair around his ears. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Frederick's first love is himself. His second love is also himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Religious, Guardian. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Frederick Cason, Male Human Aristocrat 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Quick In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her beige fur is lengthy and is close to two feet long. Her eyes are green and beady.

Personality: Her tongue was cut out and she uses sign language. She plays an instrument quite well.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Spy and found it very stressful. She has gone from town to town working and never settling down anywhere, but has fallen for a local Painter. She hasn't told them the truth, but wants to settle down with them.

Motivation: Expand her business; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Has a crush, In love. Occupation: Spy

Voice: Raspy

Attributes [hide]

Quick In Woods, Female Tabaxi Barbarian 3
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 42 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Eran Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears dark leathers with embroidery. She keeps her red hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She has never given up on her painting dream.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Immigrant, Rich. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Eran Kettlewhistle, Female Halfling Adept 5
Small (2'9") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 40000 cp. Silver comb with moonstones (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item.


Social Check DCs


Hecat Swift, Female Tiefling [Permalink]

Personal [hide]

Description: This woman prefers to wear black clothing when she does not wear armor. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her white hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She is a Fletcher first and foremost. She believes firmly that knowledge should be universal. She is obsessed with a lost civilization.

History: Born in the north to a Fletcher, Hecat learned a great deal about her father's area of expertise. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and a strong sense of loyalty to half-orc people

Flaws: Racist. Bonds: Rich, Job, Adventurer, Family, Criminal record. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Hecat Swift, Female Tiefling Rogue 7
Medium (4'7") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 10 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)12 (+1) 14 (+2)18 (+4)
Skills Investigation +4, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. Moonstone (20 gp). Deep green spinel (70 gp).


Social Check DCs


Oriff Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left leg. She sports brown clothing, slightly heavier than average wear. Her hair is always cut to a buzz. Her ears are large.

Personality: She is happy with her job as a Blacksmith. She turns her eye from what people do, preferring to live and let live. She also has developed a complete distrust of the Spice Merchant profession.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She dropped out of school before completing her studies. She now owns her own business.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Oriff Fireforge, Female Dwarf Aristocrat 4
Medium (4'0") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)15 (+2) 17 (+3)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Good lock. 1 Healer’s kit.


Social Check DCs

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