Kilia Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses like a well dressed Weaver does. She has wavy chestnut hair. She has several tiny amethyst earrings on each ear.
Personality: She is happy with her job as a Weaver. She turns her eye from what people do, preferring to live and let live. Animals are drawn to her, and she is able to talk to them.
History: She was born on a small isolated farm. Kilia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's also a talented Ruler, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job.
Ideals: Athletic, Gifted. Bonds: Job, Rich, Nature. Occupation: Weaver
Voice: Excited and jittery
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 11)
Armor Class 10
Hit Points 50 (11d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Ignan, Druidic
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +1
Possessions: 13000 sp. Banded agate (9 gp). Hematite (9 gp). Violet garnet (500 gp). Citrine (40 gp). Iolite (40 gp). Black star sapphire (500 gp). Star ruby (500 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Percival Chatham, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a grey collared shirt and yellow pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His black hair is matted, messy, and big. He has gleaming, smiling hazel eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Shoemaker
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Rose (70 gp).
Donaar Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'5" southern man, he dresses well, typically a more casual-formal manner. He sports a flattop crest cut. His eyes, though not visible through his cowl, are red.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Donaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Depressed, Hedonist. Bonds: Attractive, Rich, Mentor. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 13)
Armor Class 10
Hit Points 31 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 9 (-1) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
Possessions: 3000 gp. Hematite (16 gp). Black pearl (1100 gp). Smoky quartz (70 gp). 1 Medium magic item.
Theren Nailo, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His hair is brown and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Miller in town.
History: Theren was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Meet up once more with his childhood friend.
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1300 sp.
Eberdeb Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his dagger ready. He has a very tight haircut. His eyes are likewise gray.
Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Glassblower, but he got bored and became a Mortician. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Poor, Job, Military. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 11)
Armor Class 11
Hit Points 61 (11d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 1100 gp. Red-brown spinel (140 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrex Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses like a well dressed Gardener does. His red crest is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He got into the Gardener business at a young age. He worked as a nervous Gardener and found it very stressful. He's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Gardener
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 400 gp. Jade (110 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aust Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear blue tank tops with black pants. He wears a broad hat to hide his balding. His eyes are likewise blue. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.
History: Aust was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Antagonistic, Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Blacksmith
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 800 gp.
Kilvar Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown armored body suit, with a simple black line shooting up and back down. He has wavy black hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is irascible and easily irritated. He is skeptical of what others tell him and is slow to trust.
History: Kilvar was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Flaws: Antagonistic, Shy. Bonds: Poor, Adventurer. Occupation: Crown-heir
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 500 gp. Rich purple corundum (400 gp). Peridot (60 gp). Lapis lazuli (7 gp). Blue star sapphire (400 gp).
Greeba Clapham, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and she perpetually has her pickaxe ready. She has a very tight haircut. Her hazel eyes dart from person to person.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born to a poor family in the city she treasured whatever gifts she got. She was taken as a slave by a traveling circus and forced to perform Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Greeba fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest woman in the south; and she is currently in port desperately looking for someone to get her out
Ideals: Entrepeneur, Fighting. Flaws: Emotional. Bonds: Slave, Poor. Occupation: Body Guard
Voice: Russian accent
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 4000 sp.
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