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NPC Generator

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Advanced [show]


Diesa Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and likes to wear ponchos typically of a light brown in addition to tight pants. She wears a colorful flower in her blonde hair. She wears a mask on her face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born several months after her mother was called into army service. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her music dream.

Motivation: Someone believes her a fraud; and she wants nothing more than to rejoin the army

Ideals: Justice, Artistic. Flaws: Sensitive. Bonds: Attractive, Military, Enemies. Occupation: Seamstress

Voice: Shortens vowels

Attributes [hide]

Diesa Eversharp, Female Dwarf Ranger 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 88 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 10 (+0)7 (-2)
Skills Nature +6, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1000 gp. Moss agate (10 gp). Obsidian (10 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Severity, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is still thick. His eyes, though not visible through his cowl, are red.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a wizard, Paymon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and he wants revenge against orcs

Ideals: Philantrophist. Bonds: Job, Mentor, Adventurer, Enemies. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Paymon Severity, Male Tiefling Bard 2
Medium (6'5") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Ignan, Orc, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 390 gp.


Social Check DCs


Merihim Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His hair is red and curly. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his mother was called into army service. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Job, Military, Criminal record. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Merihim Blessing, Male Tiefling Expert 3
Medium (6'6") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)18 (+4) 10 (+0)9 (-1)
Skills Medicine +2, Religion +6
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Undercommon, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 30 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Drogo Gyula, Male Human [Permalink]

Personal [hide]

Description: This man sports brown clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He is bald on top and has large golden tufts of hair around his ears. He has gleaming, smiling gray eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better world.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Military, Adventurer. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Drogo Gyula, Male Human Druid 8
Medium (6'2") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 10 (+0)17 (+3)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp.


Social Check DCs


Fragrant Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Gardener. He carries with him a set of shields, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His white fur, when down, is lengthy. His eyes are likewise green.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: He was born at the edge of vast plains. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent father; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Nature, Job, Family. Occupation: Gardener

Voice: American accent

Attributes [hide]

Fragrant Timber, Male Tabaxi Barbarian 2
Medium (6'0") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 370 gp.


Social Check DCs


Bendoo Woods, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears black leather gloves, a black jacket, and tight pants. Her head has been shaved. Her face is covered beneath a completely black helmet.

Personality: She will rave to anyone who will listen. She is a logical person and will generally grow upset if things defy logic and science.

History: From birth she was tutored by a cruel and relentless mentor. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She would like to get married and retire.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Bendoo Woods, Female Half-Orc Cleric 7
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)9 (-1) 8 (-1)7 (-2)
Skills Acrobatics +4, History +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Hematite (5 gp). Sard (80 gp).


Social Check DCs


Finellen Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, grey, dusty cloak. She has done her best to style her auburn hair to look like a famous performer. Her face is scarred and worn.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a minor phobia of water and hates getting wet.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: She wants nothing more than to rejoin the army; and to settle down with her crush

Flaws: Ugly, Sensitive, Fearful. Bonds: Military, Job, Has a crush. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Finellen Orcfoe, Female Dwarf Bard 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnoll, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: Just what you see.


Social Check DCs


Tree Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and is well dressed, constantly wearing a brown suit, black shirt, and red tie. Her fur is orange, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Tree isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is obsessed with finding treasure.

History: Sold as a small child to a wizard, Tree was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and meet up once more with her childhood friend

Ideals: Athletic, Impeccable. Bonds: Attractive, Adventurer, Mentor. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Tree Wing, Female Tabaxi Adept 5
Medium (4'11") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 3 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 5 (-3)9 (-1) 16 (+3)12 (+1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Blackwood, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her whole body is exceptionally muscular. Her blonde hair is smooth and relatively long. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is almost excessively polite to everyone, even when angry. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Oriel liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Her religion dominates her actions.

Ideals: Persistence. Flaws: Shy. Bonds: Immigrant, Religious, Nature. Occupation: Sage

Voice: Raspy

Attributes [hide]

Oriel Blackwood, Female Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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