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NPC Generator

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Advanced [show]


Althaea Teinithra, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tight fitting tan shirt and pants. Her auburn hair, when down, is lengthy. Her eyes are blue and beady.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy.

Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant, Rich. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

Althaea Teinithra, Female Elf Druid 2
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)17 (+3) 9 (-1)16 (+3)
Skills Nature +5, Stealth +6
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Auran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Ermina Huckabee, Female Human [Permalink]

Personal [hide]

Description: This woman wears a tight fitting brown shirt and pants. She is muscular with a powerful set of arms. She has auburn hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has always had a great fascination with Half-Elven culture. She also hits on women, regardless of circumstances.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's attracted to the PC; and many gnolls want her driven away

Flaws: Racist. Bonds: Attractive, Has a crush, Religious, Enemies. Occupation: Marshal

Voice: German accent

Attributes [hide]

Ermina Huckabee, Female Human Sorcerer 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Arcana +6, Medicine +5
Senses Passive Perception 12
Languages Common, Auran, Orc, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 6000 sp.


Social Check DCs


Irann Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her white hair is singed and shortened. Her brown eyes dart from person to person to random spaces in the air.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. A true patriot, Irann would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She comes from a rich southern family. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it.

Ideals: Opinionated. Flaws: Ugly, PTSD. Bonds: Military, Rich. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Irann Netyoive, Female Elf Warrior 4
Medium (5'4") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 4 (-3)17 (+3) 11 (+0)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Gunter Clive, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is also unnaturally pale. His chestnut hair is lengthy and is close to two feet long. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised by priests from a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and an old rival family wants him found

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Religious, Mentor. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Gunter Clive, Male Human Aristocrat 11
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 83 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 15 (+2)13 (+1)
Skills Arcana +3, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Makaria Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with green colored cloaks and clothing, and sports empty pouches on her belt. She has moderate length red hair. She has several tiny sapphire earrings on each ear.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She helped her father out around the business and became quite the natural. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has money and likes to spend it.

Ideals: Persistence. Flaws: Insomniac. Bonds: Rich, Religious, Job. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Makaria Tragedy, Female Tiefling Rogue 4
Medium (4'9") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)16 (+3) 13 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Giant, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 8000 cp. 3 Tanglefoot bags. 1 Everburning torch. 2 Antitoxin.


Social Check DCs


Thea Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has done her best to style her red hair to look like a famous performer. She has a dull look in her amber eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Energy wise she seems alert and responsive.

History: Gifted from a young age, Thea studied abroad. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thea fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Professionalism, Gifted, Athletic. Bonds: Attractive. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Thea Jamjar, Female Halfling Bard 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tana Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'0". She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and her gloved hand is found clutching a halberd. Her hair is cut close to her head. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She pushes her goals aggressively. She is also a coward if confronted.

History: The child of southern immigrants she idolized her mother. A few years later when the north was not economically sound they moved to her current location. She has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Enemies. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Tana Murnig, Female Gnome Expert 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +5, Athletics +0
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Dwarven, Giant
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +0

Possessions: Large well-done wool tapestry (100 gp). Silver comb with moonstones (300 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Half-Plate.


Social Check DCs


Mella Hart, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a large violet mantle and cape that has been intricately interwoven into her white robe. She is portly but not overly obese. Her silver hair is cut short with large spiked bangs in the front. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a minor phobia of water and hates getting wet.

History: From birth she was tutored by a cruel and relentless mentor. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was granted druidic powers by her dying sister.

Motivation: She is terrified, and will act out of fear.

Ideals: Joker, Gifted. Flaws: Insane, Fearful. Bonds: Mentor. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Mella Hart, Female Half-Elf Barbarian 11
Medium (5'3") Half-Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 105 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Persuasion +6, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 500 gp. Gold music box (1000 gp). Large well-done wool tapestry (400 gp). Solid gold idol (700 gp). Solid gold idol (700 gp). Jeweled gold crown (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cairn Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and brown handkerchief worn on his left side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His deerstalker hat is riddled with cuts and holes. His black eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Flaws: Ugly, Disease, Insane, Greedy. Bonds: Military, Rich. Occupation: Hunter

Voice: Farmer accent

Attributes [hide]

Cairn Hurt, Male Tiefling Wizard 2
Medium (6'9") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 17 (+3)18 (+4)
Skills Persuasion +6, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 300 gp.


Social Check DCs

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