Zaffrab Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. He has red hair. His violet eyes lackadaisically let the world flow into them.
Personality: Zaffrab is depressed about a lot of things. He tends to be a nihilist. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Zaffrab liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his brother recently and the two have been together since.
Motivation: Wants to work out more often; and he loathes his own lifestyle
Ideals: Gifted, Athletic. Flaws: Depressed. Bonds: Rich, Nature, Family. Occupation: Stylist
Voice: Soft and mumbly
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 3 (-4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp.
Maynild Gracey, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears tattered old clothes. She has a very tight haircut. She wears an eyepatch.
Personality: Prone to second guessing herself, she comes off as nervous. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Rich. Occupation: Weaver
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Tourmaline (70 gp).
Euphemia Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'9". She wears a white armored body suit, with a simple violet line shooting up and back down, and her gloved hand is found clutching a hammer. She has moderate length silver hair. Her ears are large.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a pair of adventurers, Euphemia grew up listening to her father's many stories. Her first spouse was a Ploughman, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Persistence. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Server
Voice: High pitched and raspy
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 45 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Auran
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 10000 gp. Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (1000 gp). Silver comb with moonstones (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver comb with moonstones (300 gp). Finely wrought small gold bracelet (30 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Old masterpiece painting (1000 gp). Old masterpiece painting (1000 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (300 gp).
Xappan Art, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Mayor. He is portly but not overly obese. He has dark red hair. His eyes are a pleasant red.
Personality: Xappan is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments
History: He was raised in a mountains tribe. A gifted student he started as a Animal Trainer, but he got bored and became a Mayor. He now owns his own business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Nature, Job. Occupation: Mayor
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 14 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: Pink pearl (70 gp). Citrine (30 gp). Deep blue spinel (400 gp).
Zog Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man wears black painted combat armor at almost all times. His clothes are grease stained in places. His red hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He feeds upon the attention of others.
History: Born in the north his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Bather
Voice: Slurs words
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. Jade (100 gp). Rock crystal (30 gp). Coral (100 gp).
Hrathy Sheldon, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her sai. Her silver hair is cut short with large spiked bangs in the front. Her eyes are gray and catlike.
Personality: Her tongue was cut out and she uses sign language. She is an amazing painter.
History: She was born blind and as such lacked many opportunities for work. In her 17th year, her parents were killed by a dire rats raid, leaving Hrathy alone in the world. After a stint in an orphanage, she was adopted. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Disease, Shy. Bonds: Enemies. Occupation: Servant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 200 gp. Chrysoprase (80 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item.
Myria Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear white tank tops with grey skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. She keeps her long brown hair kept up in a rat tail. She has brown eyes and a white hat with a grey feather.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Myria has worked very hard to control her curse. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's in love; and she seems to be bored by most things
Ideals: Fighting. Flaws: Antagonistic, Disease, Mundane. Bonds: Has a crush. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Jade (140 gp).
Zanna Beren, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear tan clothing when she does not wear armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'4" when asserting herself. Her hair is cut close to her head. Her blue eyes are slightly larger than normal.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Zanna lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. By chance she met her sister recently and the two have been together since.
Motivation: She is unsatisfied with her job; and to protect her home
Flaws: Depressed. Bonds: Attractive, Family, Job, Guardian. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 5000 cp. Brown-green garnet (130 gp).
Torgga Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'2" western woman, she is dressed in an above average manner. She has dyed her greying golden hair a little too much giving a sharp golden color. Her green eyes dart from person to person to random spaces in the air.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an apprentice working in her father's forge. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture
Flaws: Secretive. Bonds: Attractive, Criminal record, Rich, Job. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 80 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 19 (+4) | 19 (+4) | 8 (-1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Orc, Ignan, Druidic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 1000 gp. Alexandrite (300 gp). Blue sapphire (1100 gp). Golden yellow topaz (300 gp). Red garnet (80 gp). Banded agate (13 gp). Tiger eye turquoise (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!
