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NPC Generator

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Advanced [show]


Gilbert Springfield, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His auburn hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Gilbert Springfield, Male Human Adept 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp.


Social Check DCs


Namfoodle Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His tied-back hair is chestnut. His gray eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. His necromantic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by illithids. Namfoodle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: To reunite with his absent father; and many illithids want him driven away

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Enemies, Family. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Namfoodle Horcusporcus, Male Gnome Cleric 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)6 (-2) 16 (+3)13 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Flask Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'8" western man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His yellow fur is smooth and relatively long. His face is scarred and worn.

Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Antagonistic, Selfish. Bonds: Religious, Mentor. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Flask Of Passion, Male Tabaxi Bard 2
Medium (6'8") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 270 gp. 4 Alchemist’s fire.


Social Check DCs


Thoradin Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny amber earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the west was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Shy. Bonds: Rich, Job, Immigrant. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Thoradin Silverstone, Male Dwarf Paladin 9
Medium (4'5") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 93 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 21 (+5)15 (+2) 10 (+0)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1100 gp. Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Falkrunn Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears just a grey suit. With bright silver hair. Her green eyes lackadaisically let the world flow into them.

Personality: Falkrunn is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: When she was but 7 years old her parents immigrated from the north. Falkrunn was born on a far northern desert where she grew up under the tutelage of her mother, an expert Miner. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Miner and was forced into it by her family; and she is currently in port desperately looking for someone to get her out

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Slave, Immigrant. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Falkrunn Silveraxe, Female Dwarf Adept 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)10 (+0) 13 (+1)8 (-1)
Skills Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 260 gp.


Social Check DCs


Jane Garcia, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair is matted, messy, and big. Her violet unseeing eyes seem to look past you.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with her god.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Entrepeneur, Opinionated. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Jane Garcia, Female Half-Elf Aristocrat 1
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)7 (-2) 16 (+3)13 (+1)
Skills Intimidation +3, Religion +0
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp.


Social Check DCs


Eberdeb Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. He sports a flattop hair cut. His eyes are amber and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: Eberdeb hails from a village terrorized by dire rats. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud.

Ideals: Pacifist. Flaws: Emotional, Racist. Bonds: Rich, Enemies. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Eberdeb Pingun, Male Gnome Ranger 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)14 (+2) 8 (-1)13 (+1)
Skills Deception +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 43000 sp.


Social Check DCs


Oren Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. His golden hair, when down, is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was born in the south. Oren abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: Wants a kiss; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: Antagonistic, Racist. Bonds: Immigrant, Adventurer, Family, Has a crush. Occupation: Merchant

Voice: French accent

Attributes [hide]

Oren Silvereyes, Male Halfling Wizard 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)16 (+3) 10 (+0)7 (-2)
Skills Religion +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Terran, Sylvan, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 700 gp.


Social Check DCs


Pijjirik Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. He sports a flattop crest cut. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Pijjirik was born with his mother's beautiful face. Pijjirik was born on a far southern forest where he grew up under the tutelage of his mother, an expert Knight. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pijjirik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Immigrant. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Pijjirik Imbixtellrhyst, Male Dragonborn Wizard 9
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 34 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 1600 gp. Jade (120 gp). Deep blue spinel (1400 gp). Rich purple corundum (500 gp). Tourmaline (120 gp). White pearl (120 gp). Blue quartz (15 gp).


Social Check DCs

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