Vondal Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his greataxe. He keeps his blonde hair in a pixie cut. He has a dull look in his hazel eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to fit into much smaller and tighter spaces than normal.
History: Vondal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted divine powers by his dying brother.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Performer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 gp.
Marigold Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: This woman dresses like a well dressed Architect does. She is muscular with a powerful set of arms. She wears a colorful flower in her black hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: She will rave to anyone who will listen. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born the only child of a wealthy merchant. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Architect.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Joker, Entrepeneur. Flaws: Insane. Bonds: Job, Attractive. Occupation: Architect
Voice: Nasally tone
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Darkwood Buckler.
Dynamic Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is physically well-built. He has done his best to style his cinnamon fur to look like a famous performer. His eyes are green and beady.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy, self-centered, vain, and jealous.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dynamic took refuge in the large cave and found the beat up bow and armor he uses now. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Flaws: Ugly, Shy, Selfish. Bonds: Rich, Nature. Occupation: Sage
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp.
Nithther Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. His red crest is still thick. He has red eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.
History: He was born a particularly ugly child, much to the horror of his parents. His father was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Persistence. Flaws: Ugly, Selfish, Disease. Bonds: Adventurer. Occupation: Sage
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 70 pp. 1 Masterwork Common Melee.
Aramil Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He likes to make people angry or surprised. He also hits on women, regardless of circumstances.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Religious, Criminal record, Job. Occupation: Interpreter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 9
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 700 gp. 1 Minor magic item.
Aura Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She very much looks the part of a Sailor. She is physically well-built. Her fur is white and very short. She has green eyes and a pastel hat with a brown feather.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She never wears the same outfit twice, unless she absolutely has to.
History: Sold as a small child to a wizard, Aura was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Artistic. Bonds: Job, Enemies, Mentor, Immigrant. Occupation: Sailor
Voice: German accent
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Barendd Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly black, has prominent grey streaks. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of southern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted, Logical. Bonds: Immigrant. Occupation: Shepherd
Voice: Farmer accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Jacoba Hayden, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her red hair in a flapper bob. Her eyes are a pleasant brown.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Jacoba was born in the south. At a young age she loved to build and create. Over the years she perfected her riding and shooting skills. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and she is content
Ideals: Gifted, Persistence. Flaws: Mundane. Bonds: Poor, Nature. Occupation: Miller
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 15000 sp. 1 Minor magic item.
Lezre Winterbourne, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear ponchos typically of a light white in addition to tight pants. She has wavy silver hair. She wears round tiny glasses practically rammed into her face.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She got into the Server business at a young age. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She is untrained/undisciplined, which makes her dangerous.
Motivation: She desires power and/or immortality; and to unite with her brother
Ideals: Disciplined. Flaws: Insane. Bonds: Immigrant, Job, Family, Adventurer. Occupation: Server
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 16 (+3) | 2 (-4) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!