Jaxi Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her gold crest is greasy and uncared for. Her eyes are a pleasant red.
Personality: While she acts the brute, she is far gentler than she would appear. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: The child of eastern immigrants she idolized her mother. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jaxi fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and she wants to meet her childhood hero
Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 37 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 500 gp. Hematite (9 gp). 1 Minor magic item.
Griselda Dumph, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a violet shirt with thin tan vertical stripes and grey pants. Her chestnut hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Energy wise she seems alert and responsive.
History: She served in the navy to pay for her family's outstanding loans. Her mother was very strict, and drilled into her lessons on being the perfect lady. After a long history of fighting, Griselda and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Professionalism, Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Military. Occupation: Healer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Draconic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
Possessions: 150 gp.
Shedinn Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a tight fitting green shirt and pants. His brass crest is lengthy and is close to two feet long. He has gleaming, smiling gold eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He never wears the same outfit twice, unless he absolutely has to.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shedinn took refuge in the old dungeon and found the beat up lance and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A deep hatred of orcs; and someone believes him a fraud
Ideals: Artistic, Gifted. Bonds: Nature, Rich, Enemies. Occupation: Servant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 40000 cp. Jet (80 gp). Chalcedony (30 gp). Malachite (9 gp). Jasper (30 gp).
Elaim Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. He has no hair. His eyes are a pleasant gray.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Elaim is combative with any and all who dare try his patience in the slightest.
History: Elaim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now spends his time doing works of charity.
Motivation: To pay off his debts; and his spouse's relatives view him with great suspicion
Ideals: Opinionated, Justice, Philantrophist. Flaws: Ugly. Bonds: Poor, Debt. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 19 (+4) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
Possessions: 20 pp. 1 Banded mail.
Quillathe Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. She has done her best to style her white hair to look like a famous performer. She tend to wears goggles to shield her eyes.
Personality: Quillathe is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Quillathe was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Elven conditions. She ran away from her former home and has been making her living as a Tailor for the past few years.
Motivation: She has passion for adventuring and risk.
Ideals: Extrovert. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Tailor
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 3 (-4) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 2200 sp. 1 Chain shirt. 1 Half-Plate.
Gale Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has styled her red fur well, parting it to the right. Her green eyes lackadaisically let the world flow into them.
Personality: She is a Performer first and foremost. She believes firmly that knowledge should be universal. She is afraid of women and trembles around them
History: She comes from a rich eastern family. While studying, she fell in love. They married and had a daughter. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure; and balancing her hectic life and new performer responsibilities is difficult
Flaws: Shy. Bonds: Attractive, Job, Rich, In love. Occupation: Performer
Voice: Slurs words
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 300 gp.
Salanop Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: A 3'0" southern woman, she is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She sports red long hair. Her face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Salanop isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A freak accident while working with her Fletcher mother left her crippled. Some 2 years later her spouse died after the birth of her son. Heartbroken, Salanop never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She feels the way she acts is they only way to get by in the world; and wishes to resurrect an old love
Ideals: Impeccable. Flaws: Disease. Bonds: In love, Military. Occupation: Ploughman
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Rûkdûg Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a robe, a symbol of the four houses of cards around his neck, and a monstrous two handed axe on his belt. His hair is white and curly. His eyes are brown and beady.
Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rûkdûg is combative with any and all who dare try his patience in the slightest.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Fighting, Justice. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Bookbinder
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 10)
Armor Class 12
Hit Points 26 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +4
Possessions: 8000 sp. Gold dragon comb with red garnet eye (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Hugh Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of longbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy brown hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: A deeply religious man he believes everything happens for a reason. As long as the job gets done he does not care how it got done.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it
Ideals: Fighting, Professionalism. Bonds: Rich, Attractive, Religious. Occupation: Doctor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Terran, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
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