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NPC Generator

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Advanced [show]


Werydd Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a clover on it. She has slicked back golden hair. She has amber eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in the west to a Barkeep, Werydd learned a great deal about her father's area of expertise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise her children well.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Werydd Durthane, Female Dwarf Warrior 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills Athletics +6, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Druidic, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +5

Possessions: 250 gp.


Social Check DCs


Manfred Harley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his silver hair in a pixie cut. His blue eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.

History: Manfred was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Shy. Bonds: Job, Nature, Family. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Manfred Harley, Male Human Fighter 11
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 58 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)12 (+1) 8 (-1)13 (+1)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 310 pp. Alexandrite (1000 gp). Obsidian (5 gp). Azurite (5 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Barclay, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a brown and grey handkerchief worn on his left side. He has wavy blonde hair. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His psionic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Philantrophist, Fighting, Gifted. Flaws: Antagonistic. Bonds: Nature, Poor. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Roger Barclay, Male Human Druid 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)13 (+1) 17 (+3)10 (+0)
Skills Athletics +6, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a simple brown robe with pastel stripes complete with hood. She has moderate length golden hair. Her amber unseeing eyes seem to look past you.

Personality: Oriff is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Oriff lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: A strong sense of loyalty to Half-Elven people; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Extrovert. Flaws: Disease, Racist. Bonds: Adventurer, Family. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Oriff Aranore, Female Dwarf Monk 5
Medium (3'11") Dwarf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)8 (-1) 6 (-2)8 (-1)
Skills Deception +2, History +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 30000 cp. 1 Average lock. 1 Spyglass. 1 Superior lock. 1 Good lock.


Social Check DCs


Shadow Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is muscular with a powerful set of arms. She wears a colorful flower in her orange fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is fixated on the number 14. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and she has passion for adventuring and risk

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shadow Running, Female Tabaxi Wizard 10
Medium (5'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 42 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +6, Deception +6
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 2200 gp. Amethyst (130 gp). Black star sapphire (1000 gp). Malachite (12 gp). Hematite (12 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp). Carnelian (80 gp). Red spinel (130 gp). 1 Minor magic item.


Social Check DCs


Rolf Garfield, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears just a grey suit. He has a very tight haircut. His fierce brown eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Layabout, who enjoyed hunting, Rolf was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Bonds: Job, Adventurer, Nature, Rich, Enemies. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Rolf Garfield, Male Human Bard 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 500 sp. Chrysoberyl (140 gp).


Social Check DCs


Elegant Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright brown suits and hats. His fur is brown and curly. His eyes are likewise amber.

Personality: While he acts the brute, he is far gentler than he would appear. He is a ruthless business man, a trait he acquired from his father.

History: Elegant was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts; and wants to open a new tavern

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job, Immigrant, Debt. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Elegant Of Passion, Male Tabaxi Druid 10
Medium (5'10") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)11 (+0) 8 (-1)17 (+3)
Skills History +4, Intimidation +7
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1200 gp. Tiger eye turquoise (11 gp). Alexandrite (700 gp). Freshwater pearl (11 gp). Violet garnet (700 gp). Obsidian (11 gp).


Social Check DCs


Galinndan Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his chestnut hair in a pixie cut. His eyes are green and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Galinndan was born in the south. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Galinndan Meliamne, Male Half-Elf Adept 5
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)10 (+0) 10 (+0)18 (+4)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Freshwater pearl (9 gp). Alexandrite (600 gp). Deep blue spinel (600 gp).


Social Check DCs


Euron Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. His hair, while still mostly brown, has prominent grey streaks. His half smiles and gold eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When he's not drinking or sleeping the drinks off, he's doing painting.

History: A powerful brothel owner made him what he is. He has had some formal painting training, and achieved minor success. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Attractive, Mentor. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

Euron Kindness, Male Tiefling Cleric 8
Medium (5'0") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)15 (+2) 13 (+1)20 (+5)
Skills Nature +5, Performance +8
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 900 gp.


Social Check DCs

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