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NPC Generator

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Advanced [show]


Aerdeth Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Aerdeth grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered singing. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Fighting, Optimist, Artistic. Bonds: Attractive, Adventurer. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Aerdeth Ethanasath, Male Half-Elf Expert 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Terran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Heward Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also is a firm believer in the manly ideal.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and to unite with his brother

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family, Immigrant, Military. Occupation: Bowyer

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Thompson, Male Half-Elf Adept 11
Medium (5'1") Half-Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 50 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)7 (-2) 13 (+1)14 (+2)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2000 gp. Violet garnet (1100 gp). Obsidian (5 gp).


Social Check DCs


Mardnab Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a blue top hat and blue clothes, she is not a threatening figure. She wears a top hat to cover her moderate length silver hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Scribe, who enjoyed hunting, Mardnab was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dilettante work with an outfit from a few towns over. Dilettante work suited her well, and with each successful project, she earned more gold and more respect from her peers. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To clean up the streets; and to find somewhere to settle down

Ideals: Extrovert. Flaws: Mundane. Bonds: Nature, Job, Guardian. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Mardnab Loofollue, Female Gnome Bard 14
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 85 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Celestial, Giant
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433331

Possessions: 3000 gp. Malachite (10 gp). Chrysoprase (40 gp). Bloodstone (40 gp). Rose (40 gp). Chrysoberyl (60 gp). 1 Medium magic item.


Social Check DCs


Nemeia Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt. She wears a deerstalker hat to cover her moderate length red hair. Her eyes are likewise black.

Personality: She is a Tailor first and foremost. She believes firmly that knowledge should be universal. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born blind and as such lacked many opportunities for work. Her homeland was ravaged by war and she spent much of her life rebuilding it. She is searching for what she claims is her rightful reward.

Motivation: To be a Merchant again.

Flaws: Ugly, Disease, PTSD. Bonds: Job, Adventurer. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Nemeia Sorrow, Female Tiefling Bard 6
Medium (6'3") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 11 (+0)17 (+3)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Varg Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His Stetson hat is riddled with cuts and holes. His brown eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Religious, Adventurer. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Varg Middleton, Male Half-Orc Adept 3
Medium (6'9") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 3200 sp.


Social Check DCs


Pelt Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He sports a flattop fur cut. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the north. He uses divination through singing.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Pacifist, Gifted. Flaws: Insane. Bonds: In love, Has a crush. Occupation: Baker

Voice: Hissing voice

Attributes [hide]

Pelt Mirror, Male Tabaxi Commoner 7
Medium (5'1") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Athletics +7, Intimidation +3
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +3

Possessions: 8000 sp. Rose (50 gp).


Social Check DCs


Krakhorn Digby, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He typically wears black cloth garments or leather armor, marred by teas. His chestnut hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Krakhorn took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and wants to raise his children well

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Krakhorn Digby, Male Half-Orc Commoner 7
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 8 (-1)11 (+0)
Skills Arcana +3, Medicine +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 70 pp.


Social Check DCs


Sutha Blyth, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'11" and wears a weathered and beat up set of banded mail beneath an oversized white coat. She sports a flattop hair cut. Her face is scarred and worn.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she has passion for adventuring and risk

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Sutha Blyth, Female Half-Orc Expert 1
Medium (4'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)8 (-1) 8 (-1)12 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp. 1 Masterwork Musical instrument.


Social Check DCs


Cloak Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). His fur is cut close to his head. His hazel eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the east to a Merchant, Cloak learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered music. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Ideals: Fighting, Artistic. Bonds: Family, Job. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Cloak Of Ale, Male Tabaxi Adept 2
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 17 (+3)8 (-1)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Terran, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 8000 cp.


Social Check DCs

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