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NPC Generator

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Advanced [show]


Rolen Meliamne, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Rolen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Rolen's mother didn't care for him much, and the feeling was mutual. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he's repulsed by the pc

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Rolen Meliamne, Male Elf Wizard 2
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Athletics +2, Investigation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Guy Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His auburn hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born on a small isolated farm. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Guy Ogden, Male Human Monk 10
Medium (5'4") Human, Lawful Good (CR 10)
Armor Class 10
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 11 (+0)8 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1500 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Solid gold idol (800 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Silver comb with moonstones (600 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item.


Social Check DCs


Joser Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He is bald on top and has large brown tufts of hair around his ears. His eyes are a pleasant violet.

Personality: Calm and collected, he is a well trained Carter. He is afraid of women and trembles around them

History: Gifted from a young age, Joser studied abroad. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Joser Swiftwhistle, Male Halfling Ranger 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)7 (-2) 16 (+3)11 (+0)
Skills Arcana +1, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. Deep blue spinel (300 gp). 1 Minor magic item.


Social Check DCs


Mormo Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair, while still mostly chestnut, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Persistence, Artistic. Bonds: Rich, Mentor. Occupation: Crown-heir

Voice: Rolls R's

Attributes [hide]

Mormo Tranquil, Male Tiefling Sorcerer 8
Medium (5'1") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills History +6, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Undercommon, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 900 gp. Black pearl (1600 gp). Violet garnet (1600 gp). Chrysoberyl (60 gp). Rose (50 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Trym Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, yellow, dusty cloak. His white hair is thinning but still full. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and he has a crush on the local dyer

Ideals: Athletic. Flaws: Depressed, Addict. Bonds: Attractive, Adventurer, Has a crush. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Meliamne, Male Half-Elf Rogue 3
Medium (5'6") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)14 (+2) 11 (+0)15 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Valida Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her blonde hair in a pixie cut. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Seamstress arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it.

Ideals: Opinionated. Flaws: Addict, Shy. Bonds: Rich, Immigrant. Occupation: Seamstress

Voice: Mousy voice

Attributes [hide]

Valida Aranore, Female Dwarf Adept 3
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 2500 sp.


Social Check DCs


Lance Landon, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He has wavy blonde hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Shy, Secretive. Bonds: Attractive, Religious. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Lance Landon, Male Human Fighter 11
Medium (5'2") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 85 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Nature +4, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Cloak Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large brown jacket. His white fur is smooth and relatively long. His yellow eyes dart from person to person.

Personality: He acts crazy and hedonistic. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Hedonist, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Cloak Of Claws, Male Tabaxi Wizard 3
Medium (6'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Millicent Barton, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears professional attire. Her white hair is braided into rings. Her eyes are gray and catlike.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. She hasn't told them the truth, but wants to settle down with them.

Motivation: She desires power and/or immortality; and wants a kiss

Ideals: Joker, Artistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Millicent Barton, Female Human Cleric 11
Medium (5'3") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 16 (+3)6 (-2)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 12000 sp. White pearl (150 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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