Horhog Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat, and he perpetually has his nunchaku ready. His white hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, Horhog would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Horhog grew up listening to his father's many stories. Horhog abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Bonds: Attractive, Military, Adventurer. Occupation: Gardener
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 55 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Celestial, Draconic, Halfling
Attacks Melee +10 / 4d10+5, Ranged +7 / 4d10+2, Grapple +5
Possessions: 2000 gp. Moonstone (80 gp). Alexandrite (1400 gp). Star rose quartz (80 gp). White opal (1400 gp). Red spinel (40 gp). Star ruby (1400 gp). Zircon (80 gp). Sard (80 gp). Jet (40 gp).
Meena Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She carries with her a set of flails, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her face is covered beneath a completely black helmet.
Personality: She dislikes all the random violence that takes place in the west. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found
Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Family. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 320 gp. Blue quartz (8 gp).
Damaia Glee, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears professional attire, and a wedding ring on her left hand. Her hair is chestnut, silky, and of moderate length. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a small toy that she constantly fidgets with.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Interpreter arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Damaia never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Flaws: Antagonistic, Addict. Bonds: Attractive, In love, Rich. Occupation: Interpreter
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
Possessions: 600 gp. Cloth of gold vestments (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Drenna Shelley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs, and carries glaives. She has brown hair. She has a tattooed face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in the north. Drenna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Drenna decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drenna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Fighting, Justice. Flaws: Secretive. Bonds: Immigrant, Criminal record. Occupation: Barkeep
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 12000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Ur-Lisak Ridley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. He has a slight overbite and is overall scrawny. He wears a Stetson hat to cover his moderate length auburn hair. He has gleaming, smiling hazel eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot resist a sob story and will often dote over anyone who has one.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and money/treasure
Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Mentor, Adventurer. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 7
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 13 (+1) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1100 gp.
Adrex Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears rags and sports a simple walking cane. His right hand appears badly burned and disfigured. His crest is copper and very short. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the north. Adrex was born on a far northern plains where he grew up under the tutelage of his mother, an expert Seamstress. He left for the north, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Seamstress
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 16)
Armor Class 12
Hit Points 121 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 6 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
Possessions: 1000 gp. Jet (130 gp). Red spinel (130 gp). White opal (900 gp). Iolite (50 gp). Rose (50 gp). Moss agate (6 gp). Rhodochrosite (6 gp). Violet garnet (800 gp). Rich purple corundum (900 gp). Rose (50 gp). Eye agate (6 gp). Citrine (50 gp). Freshwater pearl (6 gp). Tourmaline (130 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Lûgdash Easton, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. His blonde hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Military. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 70 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1800 gp.
Three Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears just a brown suit. Her lavender fur is drawn into a tight pony tail with a card scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She acts crazy and hedonistic. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She got into the Ploughman business at a young age. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants her loneliness to end; and wants to open a new tavern
Flaws: Ugly, Hedonist. Bonds: Has a crush, Adventurer, Job. Occupation: Ploughman
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Druidic, Dwarven, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Solid gold idol (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Silver comb with moonstones (300 gp). Silver ewer (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Myria Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she has a large red mantle and cape that has been intricately interwoven into her brown robe. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes are gray and she is always smoking a pipe.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. A true patriot, Myria would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a pair of adventurers, Myria grew up listening to her mother's many stories. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: Sabotage a competitor; and she's looking for her big break
Ideals: Optimist. Bonds: Military, Adventurer, Family, Job. Occupation: Junk Dealer
Voice: Dark and ominous
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!