Bûbol Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right arm. He sports white clothing, slightly heavier than average wear. His hair, while still mostly chestnut, has prominent grey streaks. His eyes, though not visible through his cowl, are gray.
Personality: He is happy with his job as a Bowyer. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: Meet up once more with his childhood friend.
Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Bowyer
Voice: Russian accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 121 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 |
Possessions: 1000 pp. Sardonyx (30 gp). Peridot (30 gp). Freshwater pearl (10 gp). Pink pearl (80 gp). Jet (80 gp). Amethyst (80 gp). Bloodstone (30 gp). Tiger eye turquoise (10 gp). Coral (80 gp). Onyx (30 gp). Iolite (30 gp). Malachite (10 gp).
Adelaide Southey, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a very tight haircut. She has a dull look in her hazel eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Adelaide was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Adelaide's father didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She doesn't get along with people that don't share her tastes; and she'd like to take her coworkers down a peg
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Junk Dealer
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 91 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 18 (+4) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal, Halfling, Dwarven, Orc
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 340 pp. Rose (40 gp). Amethyst (70 gp). Chalcedony (40 gp). Citrine (40 gp). Alexandrite (800 gp). Hematite (14 gp). Eye agate (14 gp). Black opal (500 gp). Carnelian (40 gp). 1 Minor magic item.
Serpent Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear pastel clothing when he does not wear armor. He has done his best to style his beige fur to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want him driven away.
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Spy
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 50 gp.
Thoradin Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely grey suit with pastel socks and a vest with buckled shoes. He wears his silver hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Herbalist, but he got bored and became a Navigator. He has set out to sabotage the competition.
Motivation: He is greedy; and he is unsatisfied with his job
Flaws: Shy, Impulsive. Bonds: Attractive, Rich, Job. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 18 (+4) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Stannor Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear white clothing when he does not wear armor. He keeps his chestnut hair in a pixie cut. His amber eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered
History: Born in the east to a Baker, Stannor learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Baker job now, and dutifully fulfills any obligations he has.
Motivation: He's repulsed by the PC; and to end his boredom
Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Job, Nature. Occupation: Baker
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 132 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Druidic, Elven
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +5
Possessions: 1100 pp. Alexandrite (500 gp). Smoky quartz (60 gp). Black star sapphire (500 gp). Aquamarine (500 gp). Moss agate (16 gp). Lapis lazuli (16 gp). Tourmaline (70 gp). Golden pearl (70 gp). Moss agate (16 gp). Rich purple corundum (500 gp). Coral (70 gp). Moss agate (16 gp). Fiery yellow corundum (500 gp). Deep blue spinel (500 gp). Carnelian (60 gp). Amethyst (70 gp). Azurite (16 gp). Jasper (60 gp). 1 Medium magic item.
Avice Woods, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her black hair in a flapper bob. Her brown eyes peer out from beneath her deerstalker grey hat.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born at the edge of vast forest. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Armorer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon.
Wymar Ogden, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His feathered hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He enjoys reading and quiet.
History: Wymar was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Fortune-teller for hire.
Motivation: To end his boredom.
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Fortune-teller
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 64 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 1100 gp. Citrine (40 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item.
Mozû Kelsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. He has a moderate pudge and is not very fit. His golden hair and beard is wavy and long. He has a dull look in his violet eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. Mozû abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.
Motivation: To be a Weaver again; and he wants to meet his childhood hero
Flaws: Insomniac. Bonds: Slave, Rich, Adventurer, Job. Occupation: Crown-heir
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 600 gp. 1 Minor magic item.
Gale On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries a battered shortspear and tarnished scimitar as well. Her black fur is slicked back into a classic pompadour. She wears an eyepatch.
Personality: Abrasive and pushy, she has a hard time making friends. Further she is a bit of a stoner and is frequently out of it.
History: Gale lived on a farm with her father, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has since lost track of the people in her past.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her sister
Ideals: Fighting. Flaws: Ugly, Antagonistic, Addict. Bonds: Family. Occupation: Body Guard
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork studded leather. 1 Masterwork Light wooden shield. 1 Darkwood Shield. 1 Half-Plate.
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