Hunter Davenport, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing the road beaten gear of a warrior. His hair is short and chestnut. His fierce violet eyes like to dwell on things.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He feeds upon the attention of others.
History: Hunter was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He has since lost track of the people in his past.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Fighting. Flaws: Racist, Mundane. Bonds: Guardian, Attractive, Family. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp.
Latbag Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears a robe, a symbol of luck around his neck, and a bastard sword on his belt. He wears his auburn hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military, Rich. Occupation: Cartwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 4000 sp.
Justin Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. His deerstalker hat is riddled with cuts and holes. He has gleaming, smiling green eyes.
Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Justin is combative with any and all who dare try his patience in the slightest.
History: Justin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Sellsword
Voice: Raspy
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 400 gp.
Ahinar Liadon, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tight fighting clothing, which leaves very little to the imagination. She has styled her silver hair well, parting it to the left. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She never wears the same outfit twice, unless she absolutely has to.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Ahinar and her spouse have recently divorced.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Banker
Voice: Australian accent
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 700 sp.
Azaki Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has always had a great fascination with Dwarven culture. He never wears the same outfit twice, unless he absolutely has to.
History: Azaki was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Carter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 35 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Undercommon, Gnome
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1100 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item.
Syllin Serge, Female Half-Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She is wearing a tight violet one piece outfit complete with pants, hood, and a cape, marred by beers. She has a very tight haircut. She has several tiny sapphire earrings on each ear.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born in a small mountains village. She has chosen to use the inheritance that was left to her frivolously. By chance she met her sister recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Ugly. Bonds: Rich, Enemies, Family, Nature. Occupation: Performer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 101 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
Possessions: A delicate brass dragon egg (50 gp). Gold and topaz bottle stopper cork (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). An abacus with copper, silver and gold markers (70 gp). Gold and topaz bottle stopper cork (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Embroidered and bejeweled glove (2000 gp). A roughly beaten golden orb (70 gp). 1 Medium magic item.
Edge Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He wears a colorful flower in his gray fur. His eyes are a pleasant blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Gifted from a young age, Edge studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying sister.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Shoemaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 1000 cp.
Caeldrim Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. He has a long white beard with little hanging trinkets. His eyes are a pleasant violet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away
Ideals: Joker, Gifted. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Bookbinder
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp.
Dworic Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bristling with hidden weapons, mostly sickles and crossbows. He has a small bristly mustache and wavy red hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Dworic grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: He desires power and/or immortality; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Dilettante
Voice: Soft and mumbly
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 110 gp. Rose (20 gp). Moss agate (12 gp). Carnelian (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!