Seven Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor. She has a slight overbite and is overall scrawny. She has white fur. Her copper eyes dart from person to person to random spaces in the air.
Personality: She likes to make people angry or surprised. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She has had some formal music training, and achieved minor success. She has achieved small success as a Masseuse.
Motivation: Someone believes her a fraud; and revenge
Ideals: Extrovert, Artistic. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Masseuse
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 47 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: Rose (80 gp).
Jarana Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She likes to wear ponchos typically of a light brown in addition to tight pants. Her hair is long and brown with streaks of silver, and is pulled back with small brown clips. Her brown eyes dart from person to person.
Personality: She is witty, but her monotone delivery comes off as unnerving She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Gifted, Fighting. Flaws: Fearful, Secretive. Occupation: Armorer
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 gp. Chalcedony (20 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anverth Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire. He is portly but not overly obese. He wears a small hat to hide his balding. His hazel eyes peer out from beneath his small blue hat.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Anverth was born in the south. At a young age he loved to build and create. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Many gnolls want him driven away; and revenge
Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Immigrant, Enemies. Occupation: Apothecary
Voice: American accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 10)
Armor Class 15
Hit Points 57 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Just what you see.
Damakos Verity, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears skinny pants and wears a green and tan robe with the hood down. His whole body is exceptionally muscular. His hair is short and red. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a massive crush on the younger sibling of the Miner who has hired him part-time. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Damakos studied abroad. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the east, certain he would find work there.
Motivation: He's in love; and to settle down with his crush
Ideals: Professionalism, Gifted. Flaws: Fearful. Bonds: Immigrant, Has a crush. Occupation: Miner
Voice: Russian accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Finellen Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is long and golden with streaks of white, and is pulled back with small brown clips. Her face is scarred and worn.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and a strong sense of loyalty to dragonborn people
Ideals: Joker. Flaws: Ugly, Racist, Disease. Bonds: Rich. Occupation: Spice Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. Lapis lazuli (16 gp).
Nazû Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He is an epitome of beauty. He wears a colorful flower in his golden hair. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Carpenter in town.
History: The child of a Baker, who enjoyed hunting, Nazû was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Carpenter for hire.
Motivation: Further expansion of business; and to be a baker again
Flaws: Shy. Bonds: Attractive, Job, Nature, Mentor. Occupation: Carpenter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 5)
Armor Class 9
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: Pink pearl (110 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Carnelian (20 gp).
Bundrigo Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long red hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is very quiet and rarely speaks above a whisper. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bundrigo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety
Ideals: Fighting. Flaws: Shy, Selfish, Disease. Bonds: Attractive. Occupation: Slave Trader
Voice: American accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 62 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1800 gp. Black pearl (1200 gp). Tiger eye turquoise (10 gp). Freshwater pearl (10 gp). Lapis lazuli (10 gp). Black star sapphire (1300 gp). White opal (1300 gp). Sardonyx (80 gp).
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