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NPC Generator

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Advanced [show]


Garl Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, green shirt, and brown tie. He is physically well-built. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful brothel owner made him what he is. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Garl Ramsay, Male Half-Orc Expert 4
Medium (6'7") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)9 (-1) 14 (+2)6 (-2)
Skills Acrobatics +2, Persuasion +0
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gilthur Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is silver and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Calm and collected, he is a well trained Fortune-teller. Gilthur is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He struck the Fortune-teller job and began his own company from there.

Motivation: He is greedy; and expand his business

Flaws: Ugly. Bonds: Rich, Job, Family, Slave. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Gilthur Gorunn, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Terran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 10000 cp.


Social Check DCs


Cloud Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. He keeps his long yellow fur kept up in a rat tail. His blue eyes dart from person to person.

Personality: Cloud speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Locksmith, who enjoyed hunting, Cloud was taken on many hunting expeditions. He worked as a nervous Miller and found it very stressful. He now owns his own business.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Nature, Job, Rich. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Cloud Of Ale, Male Tabaxi Warrior 2
Medium (5'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Fargrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey tunic with blue highlights, and long pastel pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Mundane, Depressed. Bonds: Attractive, Criminal record, Job. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Fargrim Aranore, Male Dwarf Adept 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 20 (+5)14 (+2) 16 (+3)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 700 sp.


Social Check DCs


Emerald Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a perfectly clean shirt and pair of pants. She wears a colorful flower in her beige fur. Her eyes are yellow and catlike.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bellfounder arts, while her father instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bellfounder. She now spends her time doing works of charity.

Motivation: She desires power and/or immortality; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Emerald Of Wine, Female Tabaxi Druid 5
Medium (6'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 3000 sp. Rich purple corundum (1000 gp).


Social Check DCs


Beleth Pain, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She likes to wear black tank tops with tan skirt. Her hair is chestnut and curly. She wears an eyepatch.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She pushes her goals aggressively. She is also a coward if confronted.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She has never given up on her singing dream.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Athletic, Artistic. Flaws: Ugly, Fearful. Bonds: Slave. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Beleth Pain, Female Tiefling Druid 8
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 6 (-2)9 (-1) 14 (+2)19 (+4)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 40 pp. Golden yellow topaz (1000 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallthra Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. Her white hair is braided into rings. Her eyes are a pleasant green.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Spy and found it very stressful. After a long history of fighting, Fallthra and her spouse have recently divorced.

Motivation: To be a Stylist again; and she is unsatisfied with her job

Flaws: Insomniac, Antagonistic, Mundane. Bonds: Mentor, Job. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Fallthra Goldfinder, Female Dwarf Barbarian 5
Medium (4'1") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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