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Saphara Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she very much looks the part of a Shepherd. She wears her bronze crest up. Her half smiles and gold eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Saphara embodies much of what other species detest in the Dragonborns. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Saphara is combative with any and all who dare try her patience in the slightest.

History: She was raised in a white middle class family as the only child. She was an apprentice working in her father's forge. She struck the Shepherd job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Job, Attractive. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Saphara Kimbatuul, Female Dragonborn Cleric 2
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)14 (+2) 12 (+1)17 (+3)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 180 gp. Jasper (60 gp). Red-brown spinel (150 gp). Moss agate (10 gp). 1 Magnifying glass.


Social Check DCs


Beloril Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. With bright brown hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Beloril isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Rich, Nature. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Beloril Ironfist, Male Dwarf Bard 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 8
Hit Points 54 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +2 / 3d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: Citrine (50 gp). Tourmaline (130 gp). Red spinel (130 gp). Obsidian (6 gp). Golden yellow topaz (800 gp). Lapis lazuli (6 gp). 1 Minor magic item.


Social Check DCs


Halimath Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy chestnut hair. He has several tiny topaz earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Halimath is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Halimath took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Ugly, Mundane. Bonds: Rich, Family, Nature. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Halimath Iathrana, Male Elf Commoner 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Dynamic Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a pastel vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his pastel boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. His gray fur is singed and shortened. His eyes are copper.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dynamic is combative with any and all who dare try his patience in the slightest.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Justice. Flaws: Ugly. Bonds: Slave, Criminal record, Rich. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Dynamic Blossom, Male Tabaxi Fighter 14
Medium (5'5") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 132 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 18 (+4)16 (+3) 16 (+3)15 (+2)
Skills Acrobatics +7, Intimidation +7
Senses Passive Perception 13
Languages Common, Orc, Goblin, Elven
Attacks Melee +2 / 4d6-3, Ranged +7 / 4d6+2, Grapple +7

Possessions: 2000 gp. Silver comb with moonstones (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Travok Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a robe, a symbol of the four houses of cards around his neck, and a shortbow on his belt. He is bald on top and has large black tufts of hair around his ears. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Travok Ungart, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)18 (+4) 10 (+0)10 (+0)
Skills Investigation +6, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnoll, Druidic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 1 Chain shirt.


Social Check DCs


Anakis Knack, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears very tight pants and wife beaters, though occasionally she sports a green coat. She wears a Stetson hat to cover her moderate length black hair. Her eyes are silver and catlike.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Anakis was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Anakis's mother didn't care for her much, and the feeling was mutual. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She's repulsed by the PC; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Antagonistic, Ugly. Bonds: Immigrant, Criminal record, Mentor. Occupation: Slave Trader

Voice: Deep voice with rolling R's

Attributes [hide]

Anakis Knack, Female Tiefling Adept 15
Medium (4'10") Tiefling, Lawful Evil (CR 15)
Armor Class 11
Hit Points 83 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Arcana +7, Intimidation +7
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +2 / 4d8-3, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333320

Possessions: 400 pp. Old masterpiece painting (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Sapphire pendant on gold chain (2900 gp). Silver ewer (70 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Black velvet mask with numerous citrines (80 gp). Gold music box (4000 gp). Large well-done wool tapestry (100 gp). Solid gold idol (800 gp). Jeweled electrum ring (4000 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a tight fitting blue shirt and pants. Beneath his clothing is a huge mess of scar tissue. He has moderate length black hair. He has several tiny opal earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Passionate. Bonds: Slave, Rich, Military, Religious. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Nim Ariessus, Male Elf Paladin 7
Medium (5'5") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)18 (+4) 10 (+0)12 (+1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Infernal, Celestial, Draconic, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs

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