Traulam Dmitriyev, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a long, violet, dusty cloak. She carries with her a set of greataxes, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She wears her hair in dreadlocks. She has a dull look in her hazel eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised in a mountains tribe. She went to a religious school and was inspired by the priests there in charitable deeds. She now owns her own business.
Motivation: She's attracted to the PC; and wants her loneliness to end
Ideals: Fighting. Flaws: Impulsive. Bonds: Religious, Nature, Job, Has a crush. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 10)
Armor Class 11
Hit Points 43 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2300 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Gold and topaz bottle stopper cork (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).
Skirt On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'4" and is wearing a long, brown, dusty cloak. His right leg appears badly burned and disfigured. His fur, while still mostly white, has prominent grey streaks. He has gleaming, smiling amber eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Servant arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.
Motivation: To end his boredom; and he has money and likes to spend it
Ideals: Gifted, Optimist. Flaws: Shy, Mundane. Bonds: Rich. Occupation: Servant
Voice: French accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 55 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Celestial, Ignan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nyx Timbers, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'6". She wears a tan vest and prefers red and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her long white hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nyx is combative with any and all who dare try her patience in the slightest.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of her brother; and find a way to reverse the transformation of her brother
Ideals: Justice, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Server
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
Possessions: 31000 sp. Freshwater pearl (5 gp). Iolite (30 gp). Black pearl (900 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.
Aura Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has no fur. His eyes are a pleasant yellow.
Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them
History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.
Motivation: A deep hatred of goblins; and he wants to meet his childhood hero
Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Enemies. Occupation: Body Guard
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
Direcris Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and he perpetually has his hand crossbow ready. His red crest is heavily combed to the right. His face is scarred and worn.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.
History: Direcris was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends
Ideals: Fighting, Persistence. Flaws: Ugly, Selfish. Bonds: Poor, Adventurer. Occupation: Butcher
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 11)
Armor Class 9
Hit Points 61 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 10 (+0) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +4
Possessions: 3100 gp. A small bag of saffron. (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
Galinndan Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears just a yellow suit. He carries with him a set of shortbows on his belt, each one with a amethyst on the hilt. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born several months after his father was called into army service. When Galinndan reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Galinndan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to settle down with his crush
Ideals: Fighting, Justice. Flaws: Ugly, Selfish. Bonds: Military. Occupation: Detective
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beleth Dare, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a custom-built plate barding that's adorned with green lining and desert motifs. She has wavy blue hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is very quiet and rarely speaks above a whisper. She is obsessed with a lost civilization.
History: Beleth was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality.
Flaws: Insane, Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Crown-heir
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Good (CR 5)
Armor Class 9
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 200 gp. Malachite (11 gp). Hematite (11 gp). Malachite (11 gp). Eye agate (11 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!