Seddit Caution, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman prefers to wear flannel. Her chestnut hair is slicked back into a classic pompadour. Her silver eyes lackadaisically let the world flow into them.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. As long as the job gets done she does not care how it got done.
History: A powerful wizard made her what she is. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Philantrophist, Professionalism. Bonds: Poor, Mentor, Adventurer. Occupation: Fisher
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Orc
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +6
Possessions: Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item.
Sindri Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This man wears an entirely tan suit with grey socks and a vest with buckled shoes, and sports empty pouches on his belt. His moppish brown hair is in a traditional bowl cut. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a necromancer, Sindri was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Banker for hire.
Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job
Flaws: Fearful. Bonds: Attractive, Job, Family, Mentor. Occupation: Banker
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 11 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 6000 cp. Black pearl (400 gp). Obsidian (12 gp).
Syllin Alfonso, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. She has moderate length blonde hair. Her brown eyes are slightly larger than normal.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Syllin was born the youngest of three triplets. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. By chance she met her brother recently and the two have been together since.
Motivation: To reunite with her absent mother; and doesn't want to be a navigator and was forced into it by her family
Ideals: Philantrophist, Extrovert. Flaws: Ugly. Bonds: Family, Military. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Goblin, Terran, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 pp.
Dynamic Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He keeps his gray fur in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: When he was but 5 years old his parents immigrated from the west. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Dynamic and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Immigrant. Occupation: Engraver
Voice: Smooth and feminine
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 10)
Armor Class 9
Hit Points 17 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1800 gp. Jeweled anklet (2000 gp). Solid gold idol (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Jeweled anklet (2000 gp). Solid gold idol (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).
Olunt Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a falchion. He sports a flattop hair cut. His eyes are blue and catlike.
Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Pacifist. Flaws: Insane. Bonds: Rich, Military, Adventurer. Occupation: Jeweler
Voice: Indian accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 900 sp.
Enidda Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. Her hair, while still mostly blonde, has prominent grey streaks. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She dislikes all the random violence that takes place in the west. Flattery will make her almost putty in your hands.
History: Born to a Performer, her father struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.
Motivation: Wants to work out more often; and to end her boredom
Ideals: Athletic, Pacifist. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Weaver
Voice: Breathy voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Orc, Goblin
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20000 sp. 4 Tanglefoot bags. 1 Everburning torch.
Rohesia Hale, Female Human [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She is portly but not overly obese. Her tied-back hair is red. She has violet eyes and a brown hat with a black feather.
Personality: Stoic and calm, she prefers to meditate than take action. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She got into the Performer business at a young age. She dropped out of school before completing her studies. She was granted arcane powers by her dying brother.
Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and sabotage a competitor
Ideals: Disciplined, Logical, Gifted. Bonds: Attractive, Job. Occupation: Performer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
