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NPC Generator

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Advanced [show]


Thradal Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown tunic with white highlights, and long black pants that bunch up around his shoes. He has wavy silver hair. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a criminal king-pin and mafia family He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants revenge against illithids; and an old rival family wants him found

Ideals: Athletic. Flaws: Ugly. Bonds: Family, Criminal record, Slave, Enemies. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Thradal Broodfist, Male Dwarf Fighter 3
Medium (3'11") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 pp.


Social Check DCs


Hugh Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow coat over a green low-cut shirt, and a Stetson hat upon his head. His black hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he is greedy

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Hugh Yaeldrin, Male Half-Elf Aristocrat 4
Medium (5'9") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 8 (-1)15 (+2)
Skills Religion +5, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Druidic, Halfling, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 10000 cp. Azurite (13 gp). Sardonyx (30 gp). 1 Disguise kit.


Social Check DCs


Mindartis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. He is bald on top and has large white tufts of hair around his ears. He has a dull look in his gray eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined, Professionalism. Flaws: Ugly, PTSD. Bonds: Criminal record. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Mindartis Teinithra, Male Elf Warlock 2
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 2000 sp.


Social Check DCs


Vezera Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. She has blue crest. Her fair skin shows little sign of her aristocratic breeding.

Personality: Abrasive and pushy, she has a hard time making friends. She always tries to repair and not replace. It was this mentality that drove her into the Laborer business.

History: Born in a small village she learned the ways of the warrior from her mother. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vezera fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and seeks redemption

Ideals: Persistence, Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Vezera Xephyrbahnor, Female Dragonborn Wizard 8
Medium (6'6") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)18 (+4) 15 (+2)8 (-1)
Skills Investigation +7, Nature +7
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Auran, Halfling
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443320000

Possessions: 1000 gp. Fire opal (1500 gp). 1 Minor magic item.


Social Check DCs


Orsik Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting grey shirt and pants. He is an epitome of beauty. He has a long golden beard with little hanging trinkets. He has several tiny sapphire earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He is able to make almost anything out of random pieces of junk.

History: A powerful brothel owner made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Rich, Mentor. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Orsik Glanhig, Male Dwarf Bard 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)12 (+1) 16 (+3)12 (+1)
Skills Deception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 240 gp. 1 Half-Plate.


Social Check DCs


Drogo Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has a large brown mantle and cape that has been intricately interwoven into his black robe. He wears a top hat to hide his balding. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a mountains tribe. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He got away from his former life and has fallen to alcoholism.

Motivation: Wishes to resurrect an old love.

Ideals: Justice, Logical, Gifted. Flaws: Addict. Bonds: Nature. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Drogo Shirley, Male Human Adept 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 11 (+0)7 (-2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Armara Flight, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black coat over a white low-cut shirt, and a wide-brimmed hat upon her head. She carries with her a set of falchions on her belt, each one with a jet on the hilt. She has moderate length purple hair. Her face is scarred and worn.

Personality: She is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Armara Flight, Female Tiefling Adept 8
Medium (5'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)10 (+0) 5 (-3)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Violet garnet (1400 gp). Deep blue spinel (1400 gp). Obsidian (6 gp). Hematite (6 gp).


Social Check DCs

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