Audhild Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She dresses in collared shirts and wears a proper scarf over her head. Her auburn hair has been sun bleached extensively. Her brown eyes are passionate and lively.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Doctor, but she got bored and became a Barber. She's also a talented Doctor, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Disciplined. Flaws: Racist. Bonds: Military, Mentor, Job. Occupation: Barber
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 7)
Armor Class 10
Hit Points 78 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 11000 sp. Black pearl (900 gp).
Vani Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman very much looks the part of a Masseuse, and a wedding ring on her right hand. Her blonde hair is drawn into a tight pony tail with a card scrunchie. She has gray eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Vani was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.
Motivation: To find somewhere to settle down.
Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, In love, Attractive. Occupation: Masseuse
Voice: Creaky witch voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2700 sp. 1 Half-Plate. 1 Masterwork studded leather.
Amûg Alby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His auburn hair is heavily combed to the right. He has gray eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to make almost anything out of random pieces of junk.
History: Amûg was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Terse. Bonds: Immigrant, Poor, Military. Occupation: Ruler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 500 gp. Aquamarine (1100 gp). Black pearl (1100 gp). Zircon (60 gp). Rhodochrosite (10 gp). 1 Minor magic item.
Lezre Ramsey, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She tends to wear a large black jacket. Her blonde hair is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She takes great joy in being the best Adventurer in town.
History: A powerful wizard made her what she is. She worked as a nervous Adventurer and found it very stressful. Since then, she has sought to make the best of life.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and further expansion of business
Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Enemies, Job, Mentor. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Helja Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears professional attire. Her long auburn hair is drawn into a two foot long braid. She has green eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not trust anyone and sleeps with one eye open.
History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She left for the south, certain she would find work there.
Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army
Flaws: Antagonistic, Insomniac. Bonds: Attractive, Immigrant, Nature. Occupation: Sailor
Voice: High pitched, excited
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 19 (+4) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Banded mail. 1 Half-Plate. 1 Masterwork Light wooden shield.
Vanuath Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his auburn hair well, parting it to the right. He has gleaming, smiling green eyes.
Personality: Calm and collected, he is a well trained Marshal. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Marshal like his father before him.
Motivation: He is unsatisfied with his job; and he has money and likes to spend it
Flaws: Ugly, Impulsive, Antagonistic. Bonds: Job, Rich. Occupation: Marshal
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 6)
Armor Class 7
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 15 (+2) | 10 (+0) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 60000 cp. Smoky quartz (30 gp). Banded agate (15 gp).
Lone In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His fur is greying and his face has many wrinkles. His eyes are blue and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in the east his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Gifted, Justice. Bonds: Attractive, Poor, Criminal record. Occupation: Jeweler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 33 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1000 gp. Eye agate (6 gp). Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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