Gerbo Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long black beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Gerbo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He believes the world needs to unite to get rid of dire rats once and for all.
History: Gerbo was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Enemies, Family. Occupation: Layabout
Voice: Sleepy voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 19 (+4) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 500 gp.
Ombul Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He keeps his long brown hair kept up in a rat tail. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Criminal record. Occupation: Cartwright
Voice: Squeaky
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 84 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Black pearl (1400 gp). Jade (150 gp). Smoky quartz (40 gp). Rock crystal (40 gp). Tourmaline (150 gp). Moonstone (40 gp). Sardonyx (40 gp). Black opal (1400 gp). Alexandrite (1400 gp). Iolite (40 gp). White opal (1400 gp).
Immeral Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This man wears professional attire, and sports empty pouches on his belt. He has moderate length white hair. His otherwise smooth face is marked with small tiny scars.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is afraid of women and trembles around them
History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and a need for knowledge about a nearby landmark
Flaws: Cynical, Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Tanner
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 66 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Thamior Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. He sports a flattop hair cut. His eyes are likewise amber. His teeth are white and perfect.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.
Motivation: He would like to get married and retire; and he is currently in port desperately looking for someone to get him out
Ideals: Disciplined. Flaws: Disease. Bonds: Immigrant, Attractive, Slave. Occupation: Masseuse
Voice: Posh accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Joan Ainsley, Female Human [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. Her hair is black, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She exudes charisma. She is a tour de force of persuasion. She can't help but pocket interesting objects she comes across
History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting. Bonds: Attractive, Criminal record, Military. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 26 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 250 pp. Black opal (400 gp). 1 Minor magic item.
Dagnal Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and is pretty ugly. She wears her red hair up. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Dagnal was left her father's suit of armor and trained in its use and care. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Military. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Coral (90 gp). Coral (90 gp). 1 Masterwork Common Melee.
Hadwisa Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears yellow cloth garments or leather armor. Her blonde hair is unkempt and raggedy. She wears a mask on her face.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. Animals are drawn to her, and she is able to talk to them.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Hadwisa took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Many giants want her driven away; and she wants revenge against giants
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp. Eye agate (12 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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