Oblar Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. Beneath his clothing is a huge mess of scar tissue. He wears his golden hair up in a very large beehive style do. His eyes are likewise brown.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and to unite with his brother
Ideals: Artistic. Bonds: Slave, Job, Family, Poor. Occupation: Animal Trainer
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 42 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Nithther Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his green robe and has his halberd always slung over his shoulder. His copper crest is matted, messy, and big. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Body Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp.
Dariff Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a well pressed and immaculate suit (or dress) and is in decent physical shape. Her red hair is cut jaggedly and amateurishly. Her blue eyes are passionate and lively.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village she learned the ways of the warrior from her father. Dariff liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Logical, Fighting. Flaws: Antagonistic, Impulsive. Bonds: Nature. Occupation: Priest
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 13 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 160 pp. 1 Masterwork Common Melee.
Mozikth Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. His whole body is exceptionally muscular. He sports a flattop crest cut. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to fit into much smaller and tighter spaces than normal.
History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Dragonborn Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Adventurer. Occupation: Scribe
Voice: Sore throat, cough
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item.
John Redfield, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. He wears a Stetson hat to cover his moderate length brown hair. His eyes are amber and beady.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Secretive, Hedonist. Bonds: Religious, Mentor. Occupation: Doctor
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 58 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 400 gp. Sapphire pendant on gold chain (2800 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Black velvet mask with numerous citrines (90 gp). Cloth of gold vestments (90 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thoradin Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. He keeps his chestnut hair in a pixie cut. His ears are large.
Personality: He is extraordinarily eccentric. He never wears the same outfit twice, unless he absolutely has to.
History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Mortician
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
Possessions: 800 gp. Brown-green garnet (140 gp). Deep blue spinel (900 gp).
Ogbur Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a black cloak and cross-gartered white stockings. He has a hunchback. He has a long white beard with little hanging trinkets. He has a dull look in his green eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.
History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered painting. He has drifted from career to career and currently works as a Bellfounder.
Motivation: To be a Merchant again; and expand his business
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Mentor. Occupation: Bellfounder
Voice: Stutters
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 30000 cp. Iolite (30 gp). Moonstone (30 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!